[Sprites]NeoWorm Resources - Google drive link pg.1

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zrrion the insect
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Re: [Sprites]NeoWorm Resources - Google drive link pg.1

Post by zrrion the insect »

you are correct that each frame is a different size. I don't know if there is a tool to extract frames reliably but I always just do them by hand
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neoworm
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Re: [Sprites]NeoWorm Resources - Google drive link pg.1

Post by neoworm »

I ripped the keys from my resource mod (new version is broken atm. fixing it while not adding new stuff). It have all 3 new keys defined with Lockdefs that should work, but I didn't bothered to check. It also have graphics for gizmos and HUD icons all with proper colors for new keys.
https://www.mediafire.com/file/gv2v4183 ... s.pk3/file
I also made slots for all the keys. I saw the idea in some old mod that I don't even think was released, and I liked it, so I remade it.
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Lagi
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Re: [Sprites]NeoWorm Resources - Google drive link pg.1

Post by Lagi »

excellent package

where do you suppose to use the UI elements? Hertic just have this 3x gems on chain.
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Lagi
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Re: [Sprites]NeoWorm Resources - Google drive link pg.1

Post by Lagi »

Hey Neoworm,

I make almost working key and gizmos randomizer!!
viewtopic.php?f=122&t=68556

And now I think it would be famously ( :)) if you have more of those spinning's renders for the door keys. :D
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Lagi
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Re: [Sprites]NeoWorm Resources - Google drive link pg.1

Post by Lagi »

Please check the obsidian and silver gem color, on below screen i have all 3 keys

they are merging with the UI color scheme, I suggest to do some more violet and white alteration



red gem is great
P.S. i know i triple post, but I need to get ones attention. :D


edit:

also If I my ask, what was the idea behind making so many animals? sheep, squirrel, raven, rat ? use it as level decoration (but why do all directions then?) ?
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neoworm
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Re: [Sprites]NeoWorm Resources - Google drive link pg.1

Post by neoworm »

HeXen is lacking any lanterns, so here is one and also weird stained glass lanterns inspired by Amid Evil. Yes, they will shatter when hit.
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Captain J
 
 
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Re: [Sprites]NeoWorm Resources - Google drive link pg.1

Post by Captain J »

Very accurate to the original style. I really love those sprites! So that glass bowl thing can damage the enemies, right? That's cool.
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neoworm
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Re: [Sprites]NeoWorm Resources - Google drive link pg.1

Post by neoworm »

I didn't meant it to hurt enemies, but it surely can. What I was thinking about is to make all the stalactites and chandeliers shootable so you can drop them on enemies for some bonus damage.
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Lagi
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Re: [Sprites]NeoWorm Resources - Google drive link pg.1

Post by Lagi »

very nice,

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Amuscaria
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Re: [Sprites]NeoWorm Resources - Google drive link pg.1

Post by Amuscaria »

neoworm wrote:Those are just extensions for already existing ones. Well except the title of original heretic, that one is more heavily edited using the uncropped boxart. I also have the Heresiarch from the 3rd espisode almost ready, even though the image is kinda bad in the end.

In the meantime, there are extended maps from Heretic intermissions:
Image
These are FANTASTIC.
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Captain J
 
 
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Re: [Sprites]NeoWorm Resources - Google drive link pg.1

Post by Captain J »

Certainly like Raven Software's art style!
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Re: [Sprites]NeoWorm Resources - Google drive link pg.1

Post by CaptainToenail »

Impressive stuff Neoworm. Speaking of Amid Evil you should definitely give it a play. It's a very good game with great visuals.
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neoworm
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Re: [Sprites]NeoWorm Resources - Google drive link pg.1

Post by neoworm »

Some NPCs modified from Ishar series to fit HeXen/Heretic. I will probably do few more later.
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Re: [Sprites]NeoWorm Resources - Google drive link pg.1

Post by Captain J »

Looks really accurate to the Raven's standard style. Looking good so far, but i think hag's outfit needs more smoothiness.
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Enjay
 
 
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Re: [Sprites]NeoWorm Resources - Google drive link pg.1

Post by Enjay »

Oooh, I remember Ishar. I only played "Legend of the Fortress" though. I was looking for another "Eye of the Beholder" experience (which it sort of was) but I found the game mechanics too clunky. Overall, it didn't engage me as much, but it was still fun. I still have the box and disks somewhere I think.

The sprites look cool. They could be very useful.

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