[Sprites]NeoWorm Resources - Google drive link pg.1

Sprites, textures, sounds, code, and other resources belong here. Share and share-alike!
Forum rules
Before posting your Resource, please make sure you can answer YES to any of the following questions:
  • Is the resource ENTIRELY my own work?
  • If no to the previous one, do I have permission from the original author?
  • If no to the previous one, did I put a reasonable amount of work into the resource myself, such that the changes are noticeably different from the source that I could take credit for them?
If you answered no to all three, maybe you should consider taking your stuff somewhere other than the Resources forum.

Consult the Resource/Request Posting Guidelines for more information.

Please don't put requests here! They have their own forum --> here. Thank you!
User avatar
Captain J
 
 
Posts: 16891
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)

Re: [Sprites]NeoWorm Resources - Google drive link pg.1

Post by Captain J »

Absolutely accurate, retrospective and wonderful work there. I really love the 3rd one because it DOES look more like the whole base is in underwater.

Now i do wonder what the next cutscene would look like. You know? After you kill D'Sparil?
User avatar
neoworm
Posts: 1748
Joined: Fri Sep 23, 2005 9:17 am
Location: Czech Republic

Re: [Sprites]NeoWorm Resources - Google drive link pg.1

Post by neoworm »

Those are just extensions for already existing ones. Well except the title of original heretic, that one is more heavily edited using the uncropped boxart. I also have the Heresiarch from the 3rd espisode almost ready, even though the image is kinda bad in the end.

In the meantime, there are extended maps from Heretic intermissions:
Image
User avatar
NeuralStunner
 
 
Posts: 12328
Joined: Tue Jul 21, 2009 12:04 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 11
Graphics Processor: nVidia with Vulkan support
Location: capital N, capital S, no space

Re: [Sprites]NeoWorm Resources - Google drive link pg.1

Post by NeuralStunner »

:wub:

Also liking the addition of the signature. (I don't see one on the E2 map though.)
rampantdurandal
Posts: 2
Joined: Wed Apr 01, 2020 6:54 pm

Re: [Sprites]NeoWorm Resources - Fireman Axe pg.26

Post by rampantdurandal »

SamVision wrote:Any chance of a widescreen Quietus with and without the flames? I found a set somewhere but its really weird and pixelated.
Did this ever get uploaded anywhere? I've been working on a good-looking "out of mana" version of the Quietus, and I'd love to have a no-flame version of neoworm's FSRD E frame (the frame that's high and to the right).
rampantdurandal
Posts: 2
Joined: Wed Apr 01, 2020 6:54 pm

Re: [Sprites]NeoWorm Resources - Google drive link pg.1

Post by rampantdurandal »

Hey neoworm, your work is amazing! Is there a version of this sprite without the green flames? I've found some others that are similar, but this one from your Widescreen mod is by far the best.
You do not have the required permissions to view the files attached to this post.
User avatar
Lagi
Posts: 679
Joined: Sat Jun 23, 2018 12:51 pm
Location: Thou shalt alter thy beliefs with new evidence

Re: [Sprites]NeoWorm Resources - Fireman Axe pg.26

Post by Lagi »

neoworm wrote:A common sword for HeXen Fighter.
Image

And Corvus ice death
Image

For future could I ask for you to refrain from cutting top parts of the sprites, like the middle left sword?
You do not have the required permissions to view the files attached to this post.
User avatar
Lagi
Posts: 679
Joined: Sat Jun 23, 2018 12:51 pm
Location: Thou shalt alter thy beliefs with new evidence

Re: [Sprites]NeoWorm Resources - Google drive link pg.1

Post by Lagi »

start from 0:05

Spoiler: IMO
User avatar
jazzmaster9
Posts: 865
Joined: Wed Apr 18, 2012 11:37 pm

Re: [Sprites]NeoWorm Resources - Google drive link pg.1

Post by jazzmaster9 »

Lagi wrote:start from 0:05

Spoiler: IMO
This looks Wonderful :O where can we get this?
User avatar
Lagi
Posts: 679
Joined: Sat Jun 23, 2018 12:51 pm
Location: Thou shalt alter thy beliefs with new evidence

Re: [Sprites]NeoWorm Resources - Google drive link pg.1

Post by Lagi »

jazzmaster9 wrote:
Lagi wrote:start from 0:05

Spoiler: IMO
This looks Wonderful :O where can we get this?
Bitter Heretic
User avatar
neoworm
Posts: 1748
Joined: Fri Sep 23, 2005 9:17 am
Location: Czech Republic

Re: [Sprites]NeoWorm Resources - Google drive link pg.1

Post by neoworm »

New Heretic keys
Image
Image
User avatar
Lagi
Posts: 679
Joined: Sat Jun 23, 2018 12:51 pm
Location: Thou shalt alter thy beliefs with new evidence

Re: [Sprites]NeoWorm Resources - Google drive link pg.1

Post by Lagi »

excellent

could you also make recolor of gizmos orb? f.ex KGZYA0
User avatar
zrrion the insect
Posts: 2432
Joined: Thu Jun 25, 2009 1:58 pm
Location: Time Station 1: Moon of Glendale

Re: [Sprites]NeoWorm Resources - Google drive link pg.1

Post by zrrion the insect »

recolours of a pure green sprite can be done super easily in the zscript/decorate side, you really don't need additional graphics for it
User avatar
neoworm
Posts: 1748
Joined: Fri Sep 23, 2005 9:17 am
Location: Czech Republic

Re: [Sprites]NeoWorm Resources - Google drive link pg.1

Post by neoworm »

I will do the gizmos too, I mixed in some backlight for the Silver and Obsidian keys so I will want it to be on the gizmos too. But for today I just figured out the LOCKDEFS and added those keys into my HeXen resource pack.
User avatar
Captain J
 
 
Posts: 16891
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)

Re: [Sprites]NeoWorm Resources - Google drive link pg.1

Post by Captain J »

Most impressive, and smooth too! However, white one and black one look rather shiny than usual. Except the red one. It's super accurate and retrospective!
User avatar
Lagi
Posts: 679
Joined: Sat Jun 23, 2018 12:51 pm
Location: Thou shalt alter thy beliefs with new evidence

Re: [Sprites]NeoWorm Resources - Google drive link pg.1

Post by Lagi »

when you have sprite sheet like above, how do you divide it into separate frames?

I have plugin for paintNET that can animate me row of sprites, BUT when i take the sprite-keys from above, i cannot find the frame (canvas) size - it appear each frame is different size?
{by the time I spend on it, I would already divide it by hand}
Last edited by Lagi on Wed May 13, 2020 10:22 am, edited 2 times in total.

Return to “Resources”