Demonizer engine mod [V2 Fixed!]

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Project Shadowcat
Posts: 9369
Joined: Thu Jul 14, 2005 8:33 pm
Operating System Version (Optional): Windows 10
Graphics Processor: nVidia with Vulkan support
Location: Blacksburg, SC USA

Re: Demonizer engine mod [V2 Released!]

Post by Project Shadowcat »

CaptainToenail wrote:I noticed in ZDoom that if you have the invisibility and you don't move too close to the monster they don't see you, but I never noticed this happening in Doom95.exe, was this added?
Emulates Heretic behavior. If I recall, there is a Compatibility option to switch it back to Doom's behavior.

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