Reincarnation of Evil - Remaking Doom 3/4 Content in 2

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Gez
 
 
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Re: RoE Monster Pack - Beta released. First post

Post by Gez »

I'd even put hellskin recolors before secondary monsters, personally.
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Ghastly
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Re: RoE Monster Pack - Beta released. First post

Post by Ghastly »

przndoom wrote:Well, I have Ghastly this, and this is what we concluded and it makes sense. Right now we going to concentrate on official monsters then move to secondary such as a fully organic pinky and spider mommy and baby and a pain elemental ( my early drawing had 2 different kinds 1 machine/zombie other fully spirit for forgotten ones..) anyways those are not going to worked on until we finish the monster pack.
I was thinking after the pack itself, I was going to make a few monsters that fit with the Doom 3 monsters, but aren't. At the moment, I was just thinking the Doom 3 - Phobos monsters (Arachnotron, Pain Elemental, Berift Soul) and maybe some Chaingun/Plasma/Special Forces ZSec. Never thought of a non-robotic leg pinky. :lol:

I'll PM you the Imp stuff, by the way.

@Gez: I'll try to make hellskin recolors (Including the Vulgar, even though that was never really shown in the game, and the nukage Mancubus), for the main pack, since they would be good to have, and I could probably do them myself fairly easily (With some minor editing, like the pentagram on the hell knight's head).
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TheCreativeGuy
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Re: RoE Monster Pack - Beta released. First post

Post by TheCreativeGuy »

Is this topic dead? I've been checking this out for a while and it's always had 73 pages. :cry:
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Remmirath
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Re: RoE Monster Pack - Beta released. First post

Post by Remmirath »

O_o
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Ghastly
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Re: RoE Monster Pack - Beta released. First post

Post by Ghastly »

In checking the timestamp on the last few posts... Nope not dead. :P
Gez
 
 
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Re: RoE Monster Pack - Beta released. First post

Post by Gez »

TheCreativeGuy wrote:Is this topic dead? I've been checking this out for a while and it's always had 73 pages. :cry:
Funny you should say that since the 73rd page is less than five hours old.
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Remmirath
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Re: RoE Monster Pack - Beta released. First post

Post by Remmirath »

TheCreativeGuy wrote:Is this topic dead? I've been checking this out for 5 minutes and it's always had 73 pages.
Fixed. :P
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Xim
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Re: RoE Monster Pack - Beta released. First post

Post by Xim »

He's probably just got a bad memorey or something.
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TheCreativeGuy
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Re: RoE Monster Pack - Beta released. First post

Post by TheCreativeGuy »

No, I don't. BTW, I tried my hand at a pinky. Please don't tell me you have a finished pinky, too. :P
PinkyBig.gif
I thought I did a good job.
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Ghastly
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Re: RoE Monster Pack - Beta released. First post

Post by Ghastly »

Good, but it does look a little small, when not scaled up, like that. The Doom 3 Pinky is quite large.
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TheCreativeGuy
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Re: RoE Monster Pack - Beta released. First post

Post by TheCreativeGuy »

Hmmm... Okay. :(
EDIT: In-Game, can't you just put, like, "scale 1.1"? :?:
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Xim
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Re: RoE Monster Pack - Beta released. First post

Post by Xim »

TheCreativeGuy wrote:Hmmm... Okay. :(
EDIT: In-Game, can't you just put, like, "scale 1.1"? :?:
Yeah you can, but it looks pixelized (thus bad when you move close up). The scale thing is better for making things smaller, than bigger.
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.+:icytux:+.
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Re: RoE Monster Pack - Beta released. First post

Post by .+:icytux:+. »

@ creative guy, i know from what you edited that one ;) should be quite a easy edit to make a full sprite set of that.
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przndoom
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Re: RoE Monster Pack - Beta released. First post

Post by przndoom »

you can still fix it if it's pixilated use a very small and kinda low (maybe 15%) smear thats what i do

Any feedback on the imp crawling state?...

ya, i hate the legs, having a hard time with that. the torso i wanted to get done...
SLHVA5.PNG
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Blade3327
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Re: RoE Monster Pack - Beta released. First post

Post by Blade3327 »

@Creative Guy: Sweet Pinky, but the paint job needs some work.

@PrznDoom: This thread's been quiet, dude. Here's something that should help... don't bend the knee like that; it looks weird. Instead, bend the knee forward and have the thigh cover part of the torso. It sounds kinda weird, so look at this picture > http://www.concurringopinions.com/archi ... derman.jpg
I know it looks strange, so picture it horizontally. Notice how the extended leg is not bent at the knee, but at the toes. Also, see how the leg in the back looks? Its knee is pointing towards Spidey's head, not outward. The toes of this leg are also bent. Try to apply this to your Imp. Hope this helps :) .

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