[WIP] Virus - Episode 1 "Shareware Release"
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: [WIP] Virus - Screens page 1+3; Download the 'manual' page 3
After ages of being distracted (and a little bit of thinking) I eventually settled on my brother's idea of using my flimsy lego robot as the base for the boss. I've drawn out a frame, and once i've decided on a good way to make the frame look, I'll go onto the others. My main concern is making the colours and stuff look alright, but considering how to do the shading... and make it look interesting, as lego is rather flat (especially this robot), and as a result the lack of shading for most of it may entice me into a new idea for this one. A mix of shading (for parts with curves) and smooth surfaces with little bumps on them... the end result of course being that the sprite looks bloody weird, although as my sprite works thus far has hardly been all that amazing, a weird looking sprite set is not unexpected.
Oh, and of course giving the colour black some shades is going to be a case of making lighter parts
I might try and get a picture of the lego model and stick that up on here, just so people see what I'm working from... I'll look into that tomorrow. Dunno how long the spriting will take now, but it's only this left to do before I do the extra graphics, so whilst there was never a good deadline, a month or two isn't too unreasonable a guess (I'd hope)... especially as my new laptop will be helping me out with time to mod (all those free periods at school... now some can be useful!)
Oh, and of course giving the colour black some shades is going to be a case of making lighter parts
I might try and get a picture of the lego model and stick that up on here, just so people see what I'm working from... I'll look into that tomorrow. Dunno how long the spriting will take now, but it's only this left to do before I do the extra graphics, so whilst there was never a good deadline, a month or two isn't too unreasonable a guess (I'd hope)... especially as my new laptop will be helping me out with time to mod (all those free periods at school... now some can be useful!)
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Re: [WIP] Virus - Screens page 1+3; Download the 'manual' page 3
And here he is, courtesy of my laptops webcam (sorry about the dodgy photography, I'm no good at this).
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Re: [WIP] Virus - Screens page 1+3; Download the 'manual' page 3
I can't wait to see that sprited and complexicated.
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Re: [WIP] Virus - Screens page 1+3; Download the 'manual' page 3
That robot looks cool.
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Re: [WIP] Virus - Screens page 1+3; Download the 'manual' page 3
Ok, that robot is far too difficult for me to sprite, so in the interests of releasing a project this year (yeah... maybe), I'll think of something easier to draw as the boss.
In other news, I've updated my site's contributions page to actually list the wads I've contributed to, making the site a comprehensive portfolio of my finished and released works. There are a few maps I've made which will never make it out into the world though... might stick them on the site as a sort of "extras" bit... though these are all really old, and rather poor quality (kind of fun in an oldschool way though)... every map there predates even MAP01 of Scourge.... I'll think about that.
In other news, I've updated my site's contributions page to actually list the wads I've contributed to, making the site a comprehensive portfolio of my finished and released works. There are a few maps I've made which will never make it out into the world though... might stick them on the site as a sort of "extras" bit... though these are all really old, and rather poor quality (kind of fun in an oldschool way though)... every map there predates even MAP01 of Scourge.... I'll think about that.
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Re: [WIP] Virus - Screens page 1+3; Download the 'manual' page 3
Weird, the lack of textures make the architecture look "more 3D" than Doom usually does.
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Re: [WIP] Virus - Screens page 1+3; Download the 'manual' page 3
It makes it look super-retro.Gez wrote:Weird, the lack of textures make the architecture look "more 3D" than Doom usually does.
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Re: [WIP] Virus - Screens page 1+3; Download the 'manual' page 3
This looks awesome. I await more than screens.
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Re: [WIP] Virus - Screens page 1+3; Download the 'manual' page 3
Well, with patience, and with me persevering, I could have some screenshots for you eventually... all I need to do is a fair bit of sprite work and some mapping
At least I've sorted out the boss sprites now.
At least I've sorted out the boss sprites now.
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Re: [WIP] Virus - Screens page 1+3; Download the 'manual' page 3
It's a completely different boss?Phobus wrote:At least I've sorted out the boss sprites now.
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Re: [WIP] Virus - Screens page 1+3; Download the 'manual' page 3
It's not the robot, no. Basically, it's back to what it's meant to be, a sort of Spore leader... which will make it pretty hard, fast and green
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Re: [WIP] Virus - Screens page 1+3; Download the 'manual' page 3
Woo, resources done!
That means I can start mapping now... so just to satisfy the need for a screenshot, I'll put up the titlepic, in all of it's lame-glory.
That means I can start mapping now... so just to satisfy the need for a screenshot, I'll put up the titlepic, in all of it's lame-glory.
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Re: [WIP] Virus - Resources Done
retro oldskool type titlescreen, it works! at least in my opinion
im keeping an eye on this
im keeping an eye on this
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Re: [WIP] Virus - Resources Done
Lame-glory? I think it looks pretty neat.
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Re: [WIP] Virus - Resources Done
It looks like it's aiming at you.