I was bored so i just decided to make this for fun.
[SPRITES] Spriting Carnival!!
-
jaws45
- Posts: 72
- Joined: Sun Feb 26, 2012 7:36 pm
- Location: Phobos
Re: [SPRITES] Spriting Carnival!!
I was bored so i just decided to make this for fun.
-
Captain J
-

- Posts: 16891
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
Re: [SPRITES] Spriting Carnival!!
oh boy, street sharks! 
-
jaws45
- Posts: 72
- Joined: Sun Feb 26, 2012 7:36 pm
- Location: Phobos
Re: [SPRITES] Spriting Carnival!!
and since I'm here, i figured i would finish what i started. Well, the first rotation anyways


-
Hellstorm Archon
- Posts: 1176
- Joined: Sun Oct 24, 2010 7:37 pm
- Preferred Pronouns: They/Them
- Location: 404 Error- Location of User Not Found
Re: [SPRITES] Spriting Carnival!!
Those sprites look really nice. The only problem is that there are way too many stray pixels.
-
Springy
- Posts: 532
- Joined: Thu Mar 08, 2012 3:22 am
- Location: Earth
Re: [SPRITES] Spriting Carnival!!
Excellent! A Doom 2 version of the 64 P.E! Looks really nice so far. I'm impressed.
-
TiberiumSoul
- Posts: 1066
- Joined: Fri Jan 20, 2012 11:29 pm
- Graphics Processor: nVidia (Modern GZDoom)
- Location: My Computer...
Re: [SPRITES] Spriting Carnival!!
what id really love to see is a good rip of the Huntsman Carbine and the Broadsider (Mauser C-96) PistolCtrl+Alt+Destroy TiberiumSoul & Various others wrote:quote pyramid
-
jazzmaster9
- Posts: 885
- Joined: Wed Apr 18, 2012 11:37 pm
Re: [SPRITES] Spriting Carnival!!
Done!Ctrl+Alt+Destroy wrote:That looks great, but isn't it supposed to have a handle?jazzmaster9 wrote:
Also, are you planning to rip the Barnstormer RPG as well?

heres the Barnstormer

and yes i am planning to rip the RPG and also the Vox Burstgun.
-
Minigunner
- Posts: 754
- Joined: Mon Dec 28, 2009 5:13 pm
Re: [SPRITES] Spriting Carnival!!
This seems to work perfectly as a DN3D wepon:jazzmaster9 wrote:

Too bad the blues don't blend well.
Last edited by Minigunner on Tue Apr 11, 2017 10:55 pm, edited 3 times in total.
-
Blox
- Posts: 3728
- Joined: Wed Sep 22, 2010 9:35 am
- Location: Apathetic Limbo
-
TiberiumSoul
- Posts: 1066
- Joined: Fri Jan 20, 2012 11:29 pm
- Graphics Processor: nVidia (Modern GZDoom)
- Location: My Computer...
Re: [SPRITES] Spriting Carnival!!
uhm... WHAT THE FUCK IS THAT?!
Last edited by TiberiumSoul on Sat Apr 06, 2013 7:03 pm, edited 2 times in total.
-
Jinal
- Posts: 317
- Joined: Sun Apr 06, 2008 2:51 pm
Re: [SPRITES] Spriting Carnival!!
Of course what about Bioshock Infinite weapons with Caleb hands?Minigunner wrote:This seems to work perfectly as a DN3D RPG replacement:jazzmaster9 wrote:
Too bad the blues don't blend well.
It's Yummy Yum Yum...TiberiumSoul wrote:uhm... WHAT THE FUCK IS THAT?!
-
Ctrl+Alt+Destroy
- Posts: 511
- Joined: Tue Feb 05, 2013 9:31 pm
- Location: In the unknown void of all-surpassing emptiness
Re: [SPRITES] Spriting Carnival!!
Much better!jazzmaster9 wrote:Done!Ctrl+Alt+Destroy wrote: That looks great, but isn't it supposed to have a handle?
It looks good, although it could use some work. Most notably the contrast and maybe play around with the colors. I might whip up a cleaner version at some point.jazzmaster9 wrote:heres the Barnstormer
What is that? It looks pretty neat.Blox wrote:
Last edited by Ctrl+Alt+Destroy on Sat Apr 06, 2013 8:22 pm, edited 1 time in total.
-
jaws45
- Posts: 72
- Joined: Sun Feb 26, 2012 7:36 pm
- Location: Phobos
Re: [SPRITES] Spriting Carnival!!
oi, I just cant bring myself to finish the pain elemental sprites, it was a pain in the butt to finish the first rotation.
oh well

ONWARD TO SPRITE WORK
oh well

ONWARD TO SPRITE WORK
-
Ricochet
- Posts: 397
- Joined: Mon Aug 06, 2012 6:26 pm
Re: [SPRITES] Spriting Carnival!!
KILL IT WITH FIRE!Blox wrote:
-
Blox
- Posts: 3728
- Joined: Wed Sep 22, 2010 9:35 am
- Location: Apathetic Limbo
Re: [SPRITES] Spriting Carnival!!
It's a take on the thing described here.Ctrl+Alt+Destroy wrote:What is that? It looks pretty neat.
Also:

dis gon take a while to fix up


