[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
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nova++
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Re: [SPRITES] Spriting Carnival!!

Post by nova++ »

I could have sworn the Disaster Area text was a Hitchhikers Guide reference
peewee_RotA
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Re: [SPRITES] Spriting Carnival!!

Post by peewee_RotA »

nova++ wrote:I could have sworn the Disaster Area text was a Hitchhikers Guide reference
Sounds like that would be a harmless prank.

Well, mostly harmless.
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Carbine Dioxide
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Re: [SPRITES] Spriting Carnival!!

Post by Carbine Dioxide »

Eriances pistol turned into a different pistol? Tbh Im blanking on what the original was based off like a five seven or somethin.
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TheRailgunner
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Re: [SPRITES] Spriting Carnival!!

Post by TheRailgunner »

So, it's not a sprite, but I thought I'd share this:

Image

A model of the Nishimura Seven Battle Rifle.
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CherubCorps
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Re: [SPRITES] Spriting Carnival!!

Post by CherubCorps »

Crusader Queen movements cycle (8 poses). This thing has taken forever to make, but I'm happy with the results.
1.gif
2.gif
3.gif
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RKD
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Re: [SPRITES] Spriting Carnival!!

Post by RKD »

Ngl, the concept of that cyborg-angel is pretty cool. Funny I've played some campaigns with your mod for the first time two weeks ago
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CherubCorps
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Re: [SPRITES] Spriting Carnival!!

Post by CherubCorps »

Ngl, the concept of that cyborg-angel is pretty cool. Funny I've played some campaigns with your mod for the first time two weeks ago
Glad you like it and hope you are enjoying the mod.
osjclatchford
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Re: [SPRITES] Spriting Carnival!!

Post by osjclatchford »

done more to this 'un again...
OSJC_MC_SMG_PDW.png
mostly the new reload frame based on doomnukem's pdw, albeit heavily edited and a better boltpull (cos pulling with a single finger is laughably silly and this just makes sense...)

do use if wanted...
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Craneo
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Re: [SPRITES] Spriting Carnival!!

Post by Craneo »

I'll admit, back when I would play your OldSchool mod in my teenage years, the SMG's scope/sight thing always looked like a screaming face, but yeah, that new reload looks pretty good!
osjclatchford
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Re: [SPRITES] Spriting Carnival!!

Post by osjclatchford »

Craneo wrote:I'll admit, back when I would play your OldSchool mod in my teenage years, the SMG's scope/sight thing always looked like a screaming face, but yeah, that new reload looks pretty good!
yeah the old pdw sprite i based the smg off of (I found it in mutiny.wad) had a hammer type thing on the back.
It never really made sense,so I changed it into this little square scope a little while back when porting this over as a skin for the smg in major crisis

oh and teenage years? thanks for making me feel old... :D

I was playing tnt for the first time in my teenage years... :cry:
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Enjay
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Enjay »

The weapon looks great but the bolt-pull lever is very short versus the size of the hand and how the lever is being held.

If you look at the length of the lever compared to the width of the fingers and think about the hand position and how the lever would sit in the hand, Doomguy really doesn't have much of a grip on it and his hand could easily slip off IMO.

I don't recall how the single-finger pull looked but a single index finger hooked over such a short lever would actually have more purchase than the way the new hand position does.
osjclatchford
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Re: [SPRITES] Spriting Carnival!!

Post by osjclatchford »

Well, shit... you're not wrong at all... Will come back to this again soon... :oops:

*edit*
OSJC_MC_SMG_PDW.png
improved the length of the bolt and re-jigged the pull anim some.

yeah, its still a little small but it makes A LOT more visual sense now. (thanks again enjay!)
I feel that if I make it any bigger now, or the hands any smaller for that matter, then it would start to look wrong in those areas.
possible to go too far and all that...
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Lucas Kord
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Re: [SPRITES] Spriting Carnival!!

Post by Lucas Kord »

As Val. Thanks to @Second death for helping me on this one.
Image
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Enjay
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Enjay »

osjclatchford wrote:yeah, its still a little small but it makes A LOT more visual sense now. (thanks again enjay!)
I feel that if I make it any bigger now, or the hands any smaller for that matter, then it would start to look wrong in those areas.
possible to go too far and all that...
You're right that it probably is still a bit small. However, your reasons for the compromise make sense (and are probably correct) and it does look a lot better than it did. :thumb:
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VriskaSerket
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Re: [SPRITES] Spriting Carnival!!

Post by VriskaSerket »

Well, what do ya know... I ain't dead yet lmao
A few days late for Star Wars day but still, I was replaying the Jedi Outcast/Academy and thought the E-11 blaster looked nice and iconic in those two games, so here we are.
Comes in the game's strange default colors and a somewhat more accurate color scheme.
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