[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
User avatar
openroadracer
Posts: 446
Joined: Mon Sep 23, 2019 1:03 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 7 Professional 64-bit SP1
Graphics Processor: ATI/AMD with Vulkan/Metal Support
Location: Martinez, GA, 30907

Re: [SPRITES] Spriting Carnival!!

Post by openroadracer »

MentzWolf wrote:Correct! I'm giving them new roles as a part of my mod, think of them as additions to the base roster of gats X3
[imgur]https://i.imgur.com/NdkwElc[/imgur]
"Marksman Rifle"... So my eyes were not deceiving me when I thought that bayonet rifle's pickup sprite looked at least vaguely like an M14.

Good looking guns across the board, though. Look forward to being able to use them.

EDIT: Also, that "Grenade Launcher" could make a good base for an automatic shotgun. In fact, I wouldn't be surprised if someone's already done just that.
User avatar
ArchKitty
Posts: 3
Joined: Mon Feb 14, 2022 9:51 am
Graphics Processor: nVidia (Modern GZDoom)

Re: [SPRITES] Spriting Carnival!!

Post by ArchKitty »

I'm an idiot. He just used the beta version lol. Although I used It as a burst rifle too so ¯\_(ツ)_/¯
Last edited by ArchKitty on Fri Feb 18, 2022 3:18 am, edited 1 time in total.
User avatar
DOOMPiter
Posts: 220
Joined: Sun Nov 03, 2019 6:01 am

Re: [SPRITES] Spriting Carnival!!

Post by DOOMPiter »

E X T E N D .
tommydrum.png
(Credits: XLightningStormL, Monolith Studios)
You do not have the required permissions to view the files attached to this post.
Guest

Re: [SPRITES] Spriting Carnival!!

Post by Guest »

Using that Alpha machinegun as a grenade launcher is brilliant! I love that sprite so I'm using it right now for its intended use, but it's weird adjusting to a more traditional machinegun when I'm so used to the big boy chaingun. Making it a whole new gun is smart.
User avatar
CherubCorps
Posts: 148
Joined: Fri Sep 11, 2020 8:09 pm
Location: United States

Re: [SPRITES] Spriting Carnival!!

Post by CherubCorps »

Pretty magician Drop. Base sprite for a possible La Tailor Girl expansion pack.
Drop smol.png
Drop no background.png
You do not have the required permissions to view the files attached to this post.
User avatar
DOOMPiter
Posts: 220
Joined: Sun Nov 03, 2019 6:01 am

Re: [SPRITES] Spriting Carnival!!

Post by DOOMPiter »

Got in the mood to make a Tommy Gun reload.
(Credits: XLightningStormL, YukesVonFaust, and of course: Me!)
Tommy Reload.gif
You do not have the required permissions to view the files attached to this post.
User avatar
r&r
Posts: 255
Joined: Fri Sep 08, 2017 2:54 pm

Re: [SPRITES] Spriting Carnival!!

Post by r&r »

Batman Concept Hands
edited and base on Shadow warrior and Duke nukem and HacX sprites.

Just a unfinish sheet base on the Batman Mod
You do not have the required permissions to view the files attached to this post.
User avatar
MentzWolf
Posts: 48
Joined: Wed May 25, 2016 6:47 pm
Graphics Processor: nVidia with Vulkan support

Re: [SPRITES] Spriting Carnival!!

Post by MentzWolf »

ArchKitty wrote:Created an account just to say I never thought I'd see someone using part of a weapon sprite I made. (Burst Rifle)
Well technically I'm using the original sprite by Id Software X3
I took the name from one of the Doom 2016 multiplayer guns since this rifle's gonna fill a similar purpose in Extra Cheesy
User avatar
DOOMPiter
Posts: 220
Joined: Sun Nov 03, 2019 6:01 am

Re: [SPRITES] Spriting Carnival!!

Post by DOOMPiter »

"They'r gonna bureh what's left o' ya in a SOUP CAN!"
HeavyGrenadeLauncherReload1.gif
(Credits: ID Software)
You do not have the required permissions to view the files attached to this post.
User avatar
ShallowB
Posts: 24
Joined: Sat Feb 05, 2022 7:58 am

Re: [SPRITES] Spriting Carnival!!

Post by ShallowB »

Loving the beta-machinegun-as-grenade-launcher sprites.

For my beta-style chaingun replacement, I stuck the earlier machinegun barrel on the later machinegun body to give it more of an LMG feel. With a bit of a thicker barrel and a bigger front sight, you could probably make a decent Demoman grenade launcher out of that!

Image
User avatar
ArchKitty
Posts: 3
Joined: Mon Feb 14, 2022 9:51 am
Graphics Processor: nVidia (Modern GZDoom)

Re: [SPRITES] Spriting Carnival!!

Post by ArchKitty »

Here I'll contribute an imp I made for my own project
You do not have the required permissions to view the files attached to this post.
User avatar
ShallowB
Posts: 24
Joined: Sat Feb 05, 2022 7:58 am

Re: [SPRITES] Spriting Carnival!!

Post by ShallowB »

Procrastinating on the map I should be finishing by making these box art demons!

Image
User avatar
MartinHowe
Posts: 1978
Joined: Mon Aug 11, 2003 1:50 pm
Location: Waveney, United Kingdom

Re: [SPRITES] Spriting Carnival!!

Post by MartinHowe »

Very cool - it's nice to see more doom styled melee monsters with a real 'id' feel 8-)
User avatar
Enjay
 
 
Posts: 26440
Joined: Tue Jul 15, 2003 4:58 pm
Location: Scotland

Re: [SPRITES] Spriting Carnival!!

Post by Enjay »

You've got the look of the head down very nicely - and the colour matching of the recoloured imp body is also done really well.

However, IMO, the head is too big for the body. It makes it look like an imp with a big over-the-head mask cosplaying as a baron. While the box art guys definitely are not as big and bulky as barons, I feel that they are probably meant to be a bit bigger than imps. So the body could do with a slight scale-up. however, I realise tht would make the whole process a much bigger job.

Very quick and dirty upscale - I'm thinking something around about this kind of size/proportion:

Image
(Body upscaled about 12-ish percent. Maybe could go a little bit bigger.)
User avatar
Captain J
 
 
Posts: 16857
Joined: Tue Oct 02, 2012 2:20 am
Location: A Year old Pizza Box

Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Oh wow this is very creative and neat! The demons in the box art cover is pretty much the realistic-looking guys so i like them a lot.

Besides its head being large, it looks mighty fine. I also remember one of them having Cyberdemon's arm cannon and that might be a good idea as well :P

Return to “General”