[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
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bimshwel
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Re: [SPRITES] Spriting Carnival!!

Post by bimshwel »

It is a very effective vintage dos look, though it makes me think more of Kyrandia 2 and King's Quest 6 (a lot of turbans in that one) than Hexen.
Unless dos-style is specifically the goal, I can't help thinking that with 3d models and ultra high resolution zdoom it might be worth creating the sprites at 2-4 times the size. We have crummy macintosh no-rotation wolfenstein showing off well-done big sprites in 3d and I don't know what else.
osjclatchford
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Re: [SPRITES] Spriting Carnival!!

Post by osjclatchford »

a visual mix of the doom4 har and sarge's rifle from the doom movie:
Image
credits to doomnukem, eriance/amusacaria and carbinedioxide

@ this:
neoworm wrote:Update, finished sword, fixed some issues with rig and started working on animations.
Image
just splendid work...
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Superdave938
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Re: [SPRITES] Spriting Carnival!!

Post by Superdave938 »

Where's that BJ 2020 spritesheet?
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

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Superdave938
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Re: [SPRITES] Spriting Carnival!!

Post by Superdave938 »

Just curious 😉
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VriskaSerket
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Re: [SPRITES] Spriting Carnival!!

Post by VriskaSerket »

Gonna drop this here for some RATATATA and scoot
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bimshwel
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Re: [SPRITES] Spriting Carnival!!

Post by bimshwel »

I always thought the regular chaingun could be given a few extra frames, although spinning that fast it seems like it should be less stable, like the firemace.
zipewalkzdo.gif
another redrawn monster. Still needs work but I like it better than the old version! (how this forum thread is choosing to display it notwithstanding; if I shrink it to 400 across like the website seems to want me to it looks even worse than that) I do worry it seems too powerful now for how I presently have them deployed, but I also like having multiple tiers of the same beast.
zipewalkold.gif
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TheRailgunner
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Re: [SPRITES] Spriting Carnival!!

Post by TheRailgunner »

Image

Working on a potential new HUD for Malice - gonna see if I can rework the shield graphics around this when it's done. Gray pieces are likely temporary, and will probably be replaced with a translucent graphic later on. 320x240px red box for scale - going for widescreen compatibility.
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H3LLW4LK3R
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Re: [SPRITES] Spriting Carnival!!

Post by H3LLW4LK3R »

May I use that machine gun / HAR sprite? It looks really awesome!
osjclatchford wrote:a visual mix of the doom4 har and sarge's rifle from the doom movie:
https://www.mediafire.com/convkey/195b/ ... ?size_id=4
credits to doomnukem, eriance/amusacaria and carbinedioxide
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YukesVonFaust
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Re: [SPRITES] Spriting Carnival!!

Post by YukesVonFaust »

Image
Ma(r)t(y)ba Time.

Credz: bruneq
osjclatchford
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Re: [SPRITES] Spriting Carnival!!

Post by osjclatchford »

H3LLW4LK3R wrote:May I use that machine gun / HAR sprite? It looks really awesome!
osjclatchford wrote:a visual mix of the doom4 har and sarge's rifle from the doom movie:
https://www.mediafire.com/convkey/195b/ ... ?size_id=4
credits to doomnukem, eriance/amusacaria and carbinedioxide
Please do!
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neoworm
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Re: [SPRITES] Spriting Carnival!!

Post by neoworm »

I have few Lich variants in works for ages. Yesterday I worked on one and got it quite far.
Image
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comet1337
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Re: [SPRITES] Spriting Carnival!!

Post by comet1337 »

stainless steel lich :v
i like it, more metallic
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Absolute chrome, this thing has. I genuinely didn't like the stone-y texture of Iron Lich despite it was called "IRON" Lich. Well it looks certainly made out of iron or any other metallic material, alright!
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Vostyok
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Re: [SPRITES] Spriting Carnival!!

Post by Vostyok »

Why stop at metal? We could do the whole selection of liches - stone, iron, brass, obsidian, cardboard. Collect them all!

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