Captain J wrote:Is that a Spear of Longinus from freakin' Evangelion? Goddamn, i really wanted to see this-

Gonna be working on the other frames in the mean time, but I think I've settled on a size for the HUD sprites.
Captain J wrote:Is that a Spear of Longinus from freakin' Evangelion? Goddamn, i really wanted to see this-





WarMart. For all your ammunition needs.MarlboroMike2100 wrote:Been messing around with a few signs, decals and other to liven up the enviornment... figured sense I've been building theme sets(astro burger joint)... why not keep at it. Maybe somebody will find use of some of this stuff I've been hammering out in classic MS paint.

Nice. As you say, it looks quite fitting already. It does look quite chunky, but then sprites in the Doom engined games do and I believe that medieval warhorses often were quite stocky.neoworm wrote:Testing render it kinda fits already. Few tweaks for texture and a lot of hand animating. Also I need to find the source of the model.
Looks great! Do you use any special shaders when rendering sprites or is it pretty vanilla? I'm struggling to find a good workflow for rendering sprites, myself.neoworm wrote:Testing render it kinda fits already. Few tweaks for texture and a lot of hand animating. Also I need to find the source of the model.
*horse*