[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
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r&r
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Re: [SPRITES] Spriting Carnival!!

Post by r&r »

This is the 'X-Men: The Ravages of Apocalypse' weapon sprites that been rip from slade then upscaled to be "HD"

I forgot the original crater's name and can't find them, as they should be credited.
I just upscaled these sprites.

The upscaled weapon sprites sheets
https://mega.nz/#!kjxwSIJQ!Yvafr8chjmnY ... 8J4CRwiXdA

Original file that is the source
https://mega.nz/#!RqRGkAQb!DIUHEZ7jb7c0 ... KzL4RHXL9c
ThrashfanBert1994
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Re: [SPRITES] Spriting Carnival!!

Post by ThrashfanBert1994 »

Nash wrote:

Started work on a Doom-style humanoid template, with the goal of making model renders that match vanilla Doom's art style. :D

i challenge you to do a classic doom 2016 monsters along doom eternal ones
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Started work on a Doom-style humanoid template, with the goal of making model renders that match vanilla Doom's art style. :D[/quote]Oh snap!! Definitely looks like every doom human characters. The body anatomy is absolutely accurate. And i guess you're making that Realm 667's Kamikaze Zombie?
osjclatchford
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Re: [SPRITES] Spriting Carnival!!

Post by osjclatchford »

Lagi wrote: ehh.. I complete steel works map without the monsters.pk3 and was wondering where the possessed are hidden :lol:
Possessed looks dope. His punch attack however looks strange, with his nice straight boxing technique.

Im astonish by the amount of death type for each monster. Nice. There is soo many trooper reactions to an attack that it feels "chaotic" - not sure what I mean by that. I check pk3 in slade and amount of GRP is massive! Even if you just select and implement them its enormous work.

edit:
possesses contain 209 sprites?!! thats insane ! I dont have so many fingers. heretic Minotaur have 110 and I was thought its a lot.
Large amount of files because there's three full versions of the monster in there.
Standard, facegone and clean/eye-out. To create a bit of variation between individuals en-masse... Subtle but pretty clear enough. :wink:
Plus because of this there's +/- three versions of the death anims. And Gibs etc...
Enjay wrote: And they look amazing. It's been a while since anyone has come up with a quality new full sprite set that could fit seamlessly into Doom and sit alongside the regular bestiary as a valuable addition. Their creepy, tortured appearance is perfect. I suspect we will start seeing this in quite a few mods. Excellent job.
thanks enjay. It all just went together well. Quite happy in the end!
I hope it gets used a lot. No better complement is there!
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Nash
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Nash »

Captain J wrote:And i guess you're making that Realm 667's Kamikaze Zombie?
No, it's just a template character that can easily be reskinned to anything - Doomguy, Zombieman, whatever. :D This is why I painted the armor greyscale, because it's easy to recolor it. And if I want to make another character, I can just modify the model (for example, add a helmet for the Doomguy, or fatten it for the chaingun guy).
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Kinsie
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Re: [SPRITES] Spriting Carnival!!

Post by Kinsie »

ThrashfanBert1994 wrote:i challenge you to do a classic doom 2016 monsters along doom eternal ones
You can challenge him for the low, low price of approx. US$75 a sprite set.
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Lagi
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Re: [SPRITES] Spriting Carnival!!

Post by Lagi »

Kinsie wrote:
ThrashfanBert1994 wrote:i challenge you to do a classic doom 2016 monsters along doom eternal ones
You can challenge him for the low, low price of approx. US$75 a sprite set.
I challange you Nash to do exact same 3d render but for generic humanoid dress in medieval tunica for US$75.

sweet lord Nash, thats amazing fidelity!
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TheNightATK300
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Re: [SPRITES] Spriting Carnival!!

Post by TheNightATK300 »

So if it is a template character, we would use a modelling program, find a gun or anything that makes this guy interact and we found ourselves a new playermodel, that easy no?
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LossForWords
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Re: [SPRITES] Spriting Carnival!!

Post by LossForWords »

ThrashfanBert1994 wrote: i challenge you to do a classic doom 2016 monsters along doom eternal ones
doom eternal's not even out yet, chill
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Lagi
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Re: [SPRITES] Spriting Carnival!!

Post by Lagi »

TheNightATK300 wrote:So if it is a template character, we would use a modelling program, find a gun or anything that makes this guy interact and we found ourselves a new playermodel, that easy no?
Use of "we" suggest that you would like others to do the job :D
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Ravick
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Re: [SPRITES] Spriting Carnival!!

Post by Ravick »

osjclatchford wrote:gone back over my 'the possessed' sprites and added in some of the 'missing' frames and anims that needed doing. created a master-sheet with the extra frames needed for facegone and eyeout/cleantorso variants...
possessed_final.png
all labelled for your convenience!
Oh, my... :shock:
:wub:
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Nash
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Nash »

Lagi wrote: I challange you Nash to do exact same 3d render but for generic humanoid dress in medieval tunica for US$75.

sweet lord Nash, thats amazing fidelity!
Thanks! I haven't forgotten about your message... will get back to you as soon as I'm able. :)
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TheRailgunner
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Re: [SPRITES] Spriting Carnival!!

Post by TheRailgunner »

Some frames for the Staff Weapon:

ImageImageImageImage
ImageImageImageImage

I accidentally saved these as 8-bit at some point, so their colors are somewhat messed up.
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doomjedi
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Re: [SPRITES] Spriting Carnival!!

Post by doomjedi »

Decided to expand the release to outside of Wolf3D community.

Female versions of Wolf3D enemies - for free credited modding use:



Brown Guard:
https://www.dropbox.com/s/pj8bt1d39r680 ... e.rar?dl=0

SS:
https://www.dropbox.com/s/mohlo67tut45r ... n.rar?dl=0

Officer:
https://www.dropbox.com/s/jz4u3wyg4y31w ... i.rar?dl=0

Mutant:
https://www.dropbox.com/s/5doevrhtv8xvo ... t.rar?dl=0
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Enjay
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Enjay »

They look great. I particularly like the SS one because the hair looks suitably 1940s in style and would probably be more in keeping with a military way to wear your hair.

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