And here is the full sheet!Ac!d wrote: Please do !

And here is the full sheet!Ac!d wrote: Please do !
Many thanks cap! I wanted to give a little touch of realism on the animation, but the original, fast-firing double shotgun is classicCaptain J wrote:If you remove some of the frames, you get Blood's good ol' quick-loading sawed-off shotgun, but with doomguy's hands! Very neat work!
Well, then you can actually use the sprite where the barrel is closing instead (and use separate actors to make the empty cartridges)Vostyok wrote:Blood shotgun doesn't need to eject. It fires the entire shell, casing and all.
Now that's terror.
That is because i "customized" the muzzle flash! But if you want the original ones, here they are (i actually can't remember how they work in-game, i'm sorry if made some mistakes):Ac!d wrote:The only thing missing is the glow of the muzzle flash, like the original sawed-off shotgun.
thank you, it's beautiful.YukesVonFaust wrote: *big drum shootyboi*
This looks nice. You plan to do some attack sprites? (because I want it
Stopsignal quality of your works, are too good. They dont fit to the doom-esque esthetic!Stopsignal wrote:Hey, thanks a bunch! It's a bit more friendly looking, hahaha. Maybe with the trident that'l change, but for now i like that too.Enjay wrote:I really like that one. It's maybe even my favourite of your characters.
Slowly animating this dude!
neoworm wrote:New version, I straightened him up, buffed him a little more, made him darker and redder, ditched the yellow mouth and added yellow eyes. I am quite okay with it now. I also rigged his hands so after I make some weapons I can start animating.