[SPRITES] Spriting Carnival!!
-
- Posts: 1556
- Joined: Mon Jul 08, 2013 10:08 pm
Re: [SPRITES] Spriting Carnival!!
Working on an ADS for the Machiavellian Disciple.
-
- Posts: 244
- Joined: Tue May 31, 2016 4:58 pm
- Graphics Processor: Intel (Modern GZDoom)
- Location: São Paulo, Brazil
-
- Posts: 1350
- Joined: Mon Feb 09, 2015 9:00 am
- Location: in an undisclosed location that is the philippines
Re: [SPRITES] Spriting Carnival!!
Rotations, or bust.ElectricPulse wrote:What about two zombie marines manning a Pak 38 cannon?
Original model taken from Sketchfab
-
- Posts: 150
- Joined: Tue Apr 21, 2015 11:51 am
Re: [SPRITES] Spriting Carnival!!
Hey, thanks a bunch! It's a bit more friendly looking, hahaha. Maybe with the trident that'l change, but for now i like that too.Enjay wrote:I really like that one. It's maybe even my favourite of your characters.
Slowly animating this dude!
-
- Posts: 244
- Joined: Tue May 31, 2016 4:58 pm
- Graphics Processor: Intel (Modern GZDoom)
- Location: São Paulo, Brazil
Re: [SPRITES] Spriting Carnival!!
Here they areYukesVonFaust wrote: Rotations, or bust.
Spoiler:I will work on the "death" animation tomorrow, i think it's quite easy to do.
-
- Posts: 436
- Joined: Sun Apr 19, 2015 3:44 pm
- Preferred Pronouns: He/Him
- Location: 6th Layer of the Abyss
Re: [SPRITES] Spriting Carnival!!
Oh man, i'm really liking this monster, the movements it makes and the appearance it has are intimidating. Must be unnerving as hell to encounter.Stopsignal wrote:Slowly animating this dude!
Honestly it looks like the type of creature that would have some trippy, unusual and unexpected powers that to disorient people out of how unorthodox they are, which would fit with the odd erratic movements. Perfect for getting creative.
And in other news, I had a very very large concept of something that I'm not sure how I'll convey, but i made all sorts of things about it anyway. Within that concept is a character that customizes guns, and that's how this was born: An M60 with a grenade launcher, heat shield and a drum mag inserted on the left, as well as wooden parts because yes.
And then I made color variations of that because classic black M60 and Muh_Gunmetal_Blue.png (as expected from me), though this time in a more Doom 64-influenced dark overall palette.
You do not have the required permissions to view the files attached to this post.
-
- Posts: 7402
- Joined: Fri Oct 22, 2004 9:22 am
- Graphics Processor: nVidia with Vulkan support
- Location: MAP33
Re: [SPRITES] Spriting Carnival!!
Trying and failing.
Credit to Xim for the R667 Superdemon sprites and Hidfan for the AI rescale.
Credit to Xim for the R667 Superdemon sprites and Hidfan for the AI rescale.
-
- Posts: 85
- Joined: Mon May 06, 2019 12:06 am
- Graphics Processor: nVidia with Vulkan support
- Location: Void Eternal
Re: [SPRITES] Spriting Carnival!!
First things first, I've made RPG-7 for my thing I'm working on.
(old pic tho)
Dis nice... And a water gun. Haven't done any hand for this one but that's not a big deal now, really...
(old pic tho)
Dis nice... And a water gun. Haven't done any hand for this one but that's not a big deal now, really...
-
-
- Posts: 16891
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
Re: [SPRITES] Spriting Carnival!!
Oh hey! just like the baron variants. I especially love the last one. That arm muscle is no joke! Shotgun Casing and RPG Projectile, especially made for Voyage Infernal, a weapon mod by vidumec.Kinsie wrote:Trying and failing.
Credit literally goes to vidumec's Voyage Infernal. All the resources were from the mod.
You do not have the required permissions to view the files attached to this post.
-
- Posts: 347
- Joined: Tue Apr 02, 2019 5:13 am
- Location: France
Re: [SPRITES] Spriting Carnival!!
I really like your sprites. Your sprites for the Ak74 reminds me Strange Aeons.Wereknight wrote:First things first, I've made RPG-7 for my thing I'm working on.
-
- Posts: 85
- Joined: Mon May 06, 2019 12:06 am
- Graphics Processor: nVidia with Vulkan support
- Location: Void Eternal
Re: [SPRITES] Spriting Carnival!!
Thanks pal but here's the moment, it was AKS-74U, not regular AK-74.Ac!d wrote:I really like your sprites. Your sprites for the Ak74 reminds me Strange Aeons.Wereknight wrote:First things first, I've made RPG-7 for my thing I'm working on.
EDIT: Now I have this too... God I wish it never was a thing in Is~...
-
- Posts: 692
- Joined: Fri Jan 13, 2017 9:08 pm
Re: [SPRITES] Spriting Carnival!!
wait...
are you making an island peril mod?
are you making an island peril mod?
-
-
- Posts: 16891
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
Re: [SPRITES] Spriting Carnival!!
Or even better: The Remake of Isle of the Dead.
-
-
- Posts: 17936
- Joined: Fri Jul 06, 2007 3:22 pm
Re: [SPRITES] Spriting Carnival!!
Merge both into Island Peril of the Dead.
-
- Posts: 85
- Joined: Mon May 06, 2019 12:06 am
- Graphics Processor: nVidia with Vulkan support
- Location: Void Eternal
Re: [SPRITES] Spriting Carnival!!
Okay, one gun is still missing here but it can to wait. really. Because I don't even know how should I do this crap.
Okay that's pretty much it, just need few ammo sprites now.
Okay that's pretty much it, just need few ammo sprites now.
Well, d'uh, I do.LossForWords wrote:wait...
are you making an island peril mod?
Don't feed me with such ideas for not get dreadful results.Gez wrote:Merge both into Island Peril of the Dead.