Hey, that looks really nice, good work!jdredalert wrote:I've been playing a lot of Blood lately, so i decided to edit an old sprite sheet done by Turbo ages ago. I also used bits of Mike12's revolver (hammer, grip and some fingers). I just need some help animating the barrel, but so far i'm pretty happy with the results.
[SPRITES] Spriting Carnival!!
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Re: [SPRITES] Spriting Carnival!!
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Re: [SPRITES] Spriting Carnival!!
I finally got around to finish my scaled up edit of Captain J's widescreen Duke 64 shotgun sprites, which is now 20% larger.
I also edited the hands to fit a little better, and included the handless sprites for anyone who wants to add their own hands instead.
Credits: 3D Realms/Eurocom (Duke Nukem 64), TerminusEst13 (widescreen base), Captain J (handless widescreen edit & polish)
I also edited the hands to fit a little better, and included the handless sprites for anyone who wants to add their own hands instead.
Credits: 3D Realms/Eurocom (Duke Nukem 64), TerminusEst13 (widescreen base), Captain J (handless widescreen edit & polish)
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Re: [SPRITES] Spriting Carnival!!
Looks large and cool for Duke now. Nice edit!
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Re: [SPRITES] Spriting Carnival!!
Very nice! Are they full working monsters yet?VriskaSerket wrote:So I am back and made more tyrant imps because I can.
From left to right:
Imp, Enhanced Imp, T-001, T-002, Thanatos, T-078, RE2R, T-103, T-0400TP and Hypnos
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Re: [SPRITES] Spriting Carnival!!
Not really, those are just presentation frames. I'd have to make the rest of the frames, and then probably draw over them to make them fit with the general spriting style of Doom.Hidden Hands wrote:Very nice! Are they full working monsters yet?
Sadly that'd be a somewhat lengthy process and I don't really have time for that currently, so I don't think I'll be doing that anytime soon. I can just spare time to make quick things, really.
Still, at least the base for 'em is there if anything.
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Re: [SPRITES] Spriting Carnival!!
Doom 3 Lost Soul, i can't draw a female pixelated face for it, so i had to use Doomguy's mug.
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Re: [SPRITES] Spriting Carnival!!
That face looks fascinating yet detailed. Nice work!
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Re: [SPRITES] Spriting Carnival!!
ThanksCaptain J wrote:That face looks fascinating yet detailed. Nice work!
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Re: [SPRITES] Spriting Carnival!!
doom, if the hud was conventional. wonder if anyone's gonna get the reference.
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Re: [SPRITES] Spriting Carnival!!
https://i.imgur.com/XgjQK5F.gif
have a furry trash mauser rifle
[imgur]https://i.imgur.com/XgjQK5F[/imgur]
the bolt hands look tiny ik
have a furry trash mauser rifle
[imgur]https://i.imgur.com/XgjQK5F[/imgur]
the bolt hands look tiny ik
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(split) [SPRITES] Spriting Carnival!!
Last edited by wildweasel on Tue Feb 12, 2019 9:22 pm, edited 1 time in total.
Reason: Slight edit to language. User has been informed that the language used before is not okay.
Reason: Slight edit to language. User has been informed that the language used before is not okay.
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Re: [SPRITES] Spriting Carnival!!
She's shy. Be nice to her.
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Re: [SPRITES] Spriting Carnival!!
Heh so Shygirl in doom is happening, eh? What's next? Bowsette in Doom?
Absolutely Awesome! And for some reason, both of the sprites looks like they're following the Doom Palette. In a good way!Clay wrote:Havent posted in some time now. Here are some sprites I finished recently for an upcoming project. I asked that these not be used until at least after the projects release... which is TBD.
Crtl+Click for full resolution
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Re: [SPRITES] Spriting Carnival!!
I dig your rifle, but what is it modeled after? The body looks like a SIG SG 552 with wooden stock.Clay wrote:Havent posted in some time now. Here are some sprites I finished recently for an upcoming project. I asked that these not be used until at least after the projects release... which is TBD.