medbag.png
[SPRITES] Spriting Carnival!!
-
- Posts: 481
- Joined: Sat Mar 21, 2015 3:22 pm
- Location: USA
Re: [SPRITES] Spriting Carnival!!
You do not have the required permissions to view the files attached to this post.
-
- Posts: 244
- Joined: Tue May 31, 2016 4:58 pm
- Graphics Processor: Intel (Modern GZDoom)
- Location: São Paulo, Brazil
Re: [SPRITES] Spriting Carnival!!
Really good man!Mr.Enchanter wrote:
I've been looking for good angles to rip the Reaper's modified G36 but i think i couldn't find it...
Unfortunately, the reloading frames are very dark
-
- Posts: 2059
- Joined: Mon Feb 07, 2011 5:02 am
Re: [SPRITES] Spriting Carnival!!
Noice! Reminds me of this download/file.php?id=22474&mode=view
-
- Posts: 244
- Joined: Tue May 31, 2016 4:58 pm
- Graphics Processor: Intel (Modern GZDoom)
- Location: São Paulo, Brazil
Re: [SPRITES] Spriting Carnival!!
Thanks! yeah, it really looks like the M12 Carbine. If it had a computer on the side that says "codename: doomguy" when picked up, it would be amazing
-
- Posts: 1662
- Joined: Sun Jul 03, 2011 8:44 pm
- Location: Dropping today in Station Square.
Re: [SPRITES] Spriting Carnival!!
Loosely based on that crying laughing emoji. Hope we get a smiley with that expression.
Spoiler:
-
- Posts: 244
- Joined: Tue May 31, 2016 4:58 pm
- Graphics Processor: Intel (Modern GZDoom)
- Location: São Paulo, Brazil
Re: [SPRITES] Spriting Carnival!!
I just remembered a joke and i'm crying of laughingJeimuzu73 wrote:Loosely based on that crying laughing emoji. Hope we get a smiley with that expression.
Spoiler:
It's a good emoticon!
-
- Posts: 501
- Joined: Thu May 09, 2013 8:15 pm
- Preferred Pronouns: No Preference
- Graphics Processor: nVidia with Vulkan support
- Location: Exactly where I am
Re: [SPRITES] Spriting Carnival!!
Spoiler: Dumb joke
-
-
- Posts: 16891
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
Re: [SPRITES] Spriting Carnival!!
The feels when the thread is about to become the emoji dank pool :dankemoji:
At least it's better than previous one!ElectricPulse wrote:Really good man!Mr.Enchanter wrote:
I've been looking for good angles to rip the Reaper's modified G36 but i think i couldn't find it...
Unfortunately, the reloading frames are very dark
-
- Posts: 100
- Joined: Mon Jan 23, 2017 11:44 am
- Preferred Pronouns: He/Him
- Graphics Processor: nVidia (Modern GZDoom)
- Location: Xen
Re: [SPRITES] Spriting Carnival!!
Hk FP6, for a wip partial conversion mod. ripped from http://steamcommunity.com/sharedfiles/f ... =694965923 and given a bit of a cleanup to look less like a rip. (i'm like 90% sure the original model is from cod ghosts.)
You do not have the required permissions to view the files attached to this post.
-
- Posts: 1053
- Joined: Tue Sep 20, 2016 8:11 pm
- Location: London, England
Re: [SPRITES] Spriting Carnival!!
Where can I find this leaping imp?XLightningStormL wrote:Hidden Hands wrote:Thank you for the input, I'll see what I can do to fix up its attack and looks.
Here is what I have so far. Are there any talented spriters here willing to help me finish up this sprite sheet? Basically I just need a few rotations and death animations. Having a bit of trouble getting the X3X7, X4X6, and X5 frames to look right. Animating the wings is whats making it a challenge. Can anyone help me out?
I'd also look into SgtMarkIV's leaping Imp code, aswell as creating some sprites for the animations for a leap attack, since the Cherubs use leap attacks, and would help separate them from pinkies, and every other melee demon/enemy out there.
-
- Posts: 1183
- Joined: Tue Jun 02, 2015 7:54 am
Re: [SPRITES] Spriting Carnival!!
PermaNoob wrote:Spoiler: Dumb joke
Snapchat Doom: Coming soon near you.
-
- Posts: 244
- Joined: Tue May 31, 2016 4:58 pm
- Graphics Processor: Intel (Modern GZDoom)
- Location: São Paulo, Brazil
Re: [SPRITES] Spriting Carnival!!
Thanks captainCaptain J wrote:At least it's better than previous one!
Ok, i know you guys are exhausted of seeing sprites from Doom movie, but this is a work that may help someone who liked them and would like to see a reload animation, so here is the complete version of the reloading frames (with a bit more of contrast):
and a pickup sprite
The pickup sprite was originally made by TheRailgunner DoomNukem, i gave it a little edit.
Last edited by ElectricPulse on Sun Mar 25, 2018 11:32 am, edited 1 time in total.
-
- Posts: 1556
- Joined: Mon Jul 08, 2013 10:08 pm
Re: [SPRITES] Spriting Carnival!!
A little edit? I honestly can't tell it was ever mine to begin with apart from the fact it shares the general proportions of Accessories to Murder and X-Weapon's AR...which, if we're being honest, wasn't even my sprite - credit for that goes to DoomNukem. That said, it looks really good - I like the pistol grip in particular.ElectricPulse wrote:
The pickup sprite was originally made by TheRailgunner, i gave it a little edit.
-
- Posts: 244
- Joined: Tue May 31, 2016 4:58 pm
- Graphics Processor: Intel (Modern GZDoom)
- Location: São Paulo, Brazil
Re: [SPRITES] Spriting Carnival!!
I'm sorry, i searched for your sprites and that pickup sprite (original) appeared in the results, so i presumed that it was yours. Credits are correct now.
-
- Posts: 230
- Joined: Sat Aug 13, 2016 8:41 pm
- Location: E1M1
Re: [SPRITES] Spriting Carnival!!
That's incredible. Now if only there was a centered weapon sprite for it with a vanilla muzzleflash, I could die a happy man. (My absolute favorite modded Doom weapons are always assault rifles of some kind.)TheRailgunner wrote:A little edit? I honestly can't tell it was ever mine to begin with apart from the fact it shares the general proportions of Accessories to Murder and X-Weapon's AR...which, if we're being honest, wasn't even my sprite - credit for that goes to DoomNukem. That said, it looks really good - I like the pistol grip in particular.ElectricPulse wrote:
The pickup sprite was originally made by TheRailgunner, i gave it a little edit.