[SPRITES] Spriting Carnival!!
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Re: [SPRITES] Spriting Carnival!!
Tried to recreate the Automag 44AMP in MSPaint style.
it's a bit wonky aniway
it's a bit wonky aniway
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Re: [SPRITES] Spriting Carnival!!
Dumping my Double Revenant rocket, so that you can make them look appropriate without firing two separate rockets. To complete the look it may be prudent to give it the impact graphics of the player's rocket except without the splash damage (MISLB+ or EXPL for smooth doom, except for smooth doom I suggest omitting frame D). I recommend setting the Scale of the projectile to 0.7 or 0.8 since its technically a bigger graphic now.
> now agitation looks even more menacing
> now agitation looks even more menacing
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Re: [SPRITES] Spriting Carnival!!
RoTT
Revenant of The Triad
a revenant that fires split missiles
do you have a single version of that, with just the recolor?
Revenant of The Triad
a revenant that fires split missiles
do you have a single version of that, with just the recolor?
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Re: [SPRITES] Spriting Carnival!!
Well comet... hell and thunder... just use the vanilla sprites for the individual split off ones then.comet1337 wrote:RoTT
Revenant of The Triad
a revenant that fires split missiles
do you have a single version of that, with just the recolor?
Name these FATC instead of FATB
Not like anyone is gonna notice the visual difference when it splits in their face.
(the answer is no I recolored them while making the double version)
you're onto a neat idea though, like the ones that don't trace could instead split at some random point thus creating an unexpected hazard and the player could still end up taking a 5 dice hit, also the tracer ones could split as soon as they get close enough, thus possibly flanking the player on either side (yeah if you stand still it'll miss you, but who does that...)
Edit:
Uggh... lemme see what I can do. I do like the black cannonball appearance, reminiscent of the meteor swarms from firestarter.
Here you go (...a single revenant fireball in the doom palette)
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Re: [SPRITES] Spriting Carnival!!
Something I decided to crap out for no reason:
A second-generation Nishimura Seven Battle Rifle on the left, first-gen on the right for comparison. Generally heavier and sleeker than the first generation design, the Gen 2 N7 was primarily issued to newer varieties of Legionnaires in the late 2430's before eventually being superceded by the AN-08 Assault Rifle and AN-09 Machine Gun. Of note is the Hyperspace magazine, which basically contains a teleportation portal to some huge ass armory in some other universe (or, at least, some other part of this one), effectively removing the need to reload.
A second-generation Nishimura Seven Battle Rifle on the left, first-gen on the right for comparison. Generally heavier and sleeker than the first generation design, the Gen 2 N7 was primarily issued to newer varieties of Legionnaires in the late 2430's before eventually being superceded by the AN-08 Assault Rifle and AN-09 Machine Gun. Of note is the Hyperspace magazine, which basically contains a teleportation portal to some huge ass armory in some other universe (or, at least, some other part of this one), effectively removing the need to reload.
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Re: [SPRITES] Spriting Carnival!!
Hi everyone! I would like to show you a new enemy character to be included soon in my current Heretic addon...
Cute teeth, don't you think so?
Cute teeth, don't you think so?
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Re: [SPRITES] Spriting Carnival!!
Cleaned up and compiled my last sprites:
viewtopic.php?f=37&t=57954&p=1019613#p1019613
Also squeezed out a basic mod so you can test them ingame - download and archived sprites can be found in this thread:viewtopic.php?f=37&t=57954&p=1019613#p1019613
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Re: [SPRITES] Spriting Carnival!!
Awesome muzzle flashes!
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Re: [SPRITES] Spriting Carnival!!
Man, those look sweet! Is the pistol based off the Romero dump images?
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Re: [SPRITES] Spriting Carnival!!
Thanks! No, I think I took one of my Steam-screenshots of a Colt 1911 from CoD Black Ops and drew over it. It's a really old Photoshop file I used as a reference there, can't tell for sure... I can't pixel-art without a reference yetGifty wrote:Man, those look sweet! Is the pistol based off the Romero dump images?
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Re: [SPRITES] Spriting Carnival!!
I'm revisiting some of my ancient (and bad looking) sprite rips, so i decided to start with New Vegas 1911. This is the first test frame. How does it looks?
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Re: [SPRITES] Spriting Carnival!!
WOW. Exactly what i was looking for.
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Re: [SPRITES] Spriting Carnival!!
Feel free to use it when it's done, GAA. I'll probably finish later today, when i'm free.
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Re: [SPRITES] Spriting Carnival!!
Some kind of weird frankensprite with Final Doomer stuff and a Skorpion EVO Model Rip from Sketchfab. Didn't really like the Dual UZIs so I made this
The rest of the stuff:
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Last edited by Doomguy5th on Mon Oct 23, 2017 6:24 pm, edited 1 time in total.
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Re: [SPRITES] Spriting Carnival!!
Was that a alternative replacement for TNT's chaingun?Doomguy5th wrote:
Some kind of weird frankensprite with Final Doomer stuff and a Skorpion EVO Model Rip from Sketchfab. Didn't really like the Dual UZIs so I made this
and oh, thanks for the centered Scorpion EVO III sprite, but can you remove the drum and the TNT logo with Doomguy's hands?
Last edited by skyrish10 on Mon Oct 23, 2017 10:24 pm, edited 1 time in total.