I remember the HD doom sprite project, opened by thief666. And then it went downhill and it seems no one is going to complete such project. Unfortunate...
Yeah I have no intention of doing an HD sprite project. I am just doing these for some statues. I posted about it in the custom texture thread but then I remembered that one uses *sprites* to make *things*.
It does look a lot like the ones in that project, but I did do the Revenant, and an Imp my self
The one on the right has more character, but I'd use them both. The one on the left as a normal statue; the one on the right as a broken statue. I'd enhance the age cracks, remove the right horn and part of the head, a chunk off the right foot and part of the left shoulder. It works in an older, run-down section of a castle or a base. Or placed as a hint to a secret.
The one on the right has more character, but I'd use them both. The one on the left as a normal statue; the one on the right as a broken statue. I'd enhance the age cracks, remove the right horn and part of the head, a chunk off the right foot and part of the left shoulder. It works in an older, run-down section of a castle or a base. Or placed as a hint to a secret.
Wow! Those are some detailed and helpful suggestions! Thanks man. I may just do that after I finish the Mancubus statue.
A preview of an Imperial Japanese Army submachine gunner with the Type 100. He's basically a recolor of my earlier NVA subgunner with some editing to the uniform and weapon.
Jeimuzu73 wrote:A preview of an Imperial Japanese Army submachine gunner with the Type 100. He's basically a recolor of my earlier NVA subgunner with some editing to the uniform and weapon.
I feel like it needs something more done with the face and skin tone. It looks like a PixelGerman in the wrong uniform (a really nice uniform though).