[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
ImpieTwo
Posts: 912
Joined: Sun Aug 16, 2015 11:52 pm

Re: [SPRITES] Spriting Carnival!!

Post by ImpieTwo »

Koto wrote:Some Nazi robot concepts for Kriegsland.

Laser-Roboter
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L to R: Raw factory release. Schutzstaffel. Afrika Korps. Astrostein. Wehrmacht.

Waffen-SS Jäger/Mörder + Wehrmacht Oberkoloss
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Nice, someone else got around to using the Gloom robot. It definitely fits the sci-fi nazi aesthetic and would stand out from robots used in other mods. All it needs is a swastika or cross branded on it somewhere.

I used the same sprite in Surreal Killer if you wanna just borrow the rest of the frames from there. Might make your work easier.
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BigProjectAlone
Posts: 780
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Location: canada

Re: [SPRITES] Spriting Carnival!!

Post by BigProjectAlone »

edgymemester wrote:It's the tooth fairy!
toothfairy.png
Credits:
Entirely drawn by me, colours are from Wolfenstein 3D (Id Software)
what is that thingy on her chest ?
edgymemester
Posts: 163
Joined: Sat Jun 20, 2015 4:51 pm

Re: [SPRITES] Spriting Carnival!!

Post by edgymemester »

BigProjectAlone wrote:what is that thingy on her chest ?
A mouth.
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Koto
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Graphics Processor: nVidia (Modern GZDoom)
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Re: [SPRITES] Spriting Carnival!!

Post by Koto »

ImpieTwo wrote:Nice, someone else got around to using the Gloom robot. It definitely fits the sci-fi nazi aesthetic and would stand out from robots used in other mods. All it needs is a swastika or cross branded on it somewhere.

I used the same sprite in Surreal Killer if you wanna just borrow the rest of the frames from there. Might make your work easier.
Death sprites serves me very well. Thanks.

About the nazi decals. Apart of the little SS symbol on his head and the cuffband on his left arm, I prefer to put more nazi stuff on the shoulders at the sides and also see if the stuff seems nice on its back.

PD.: Good use of the Pinochestein sprites on Einherjar.
ImpieTwo
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Joined: Sun Aug 16, 2015 11:52 pm

Re: [SPRITES] Spriting Carnival!!

Post by ImpieTwo »

Koto wrote: PD.: Good use of the Pinochestein sprites on Einherjar.
Heh, thanks. They fit pretty well, especially the guys whose bodies I used for the Overwatch Troopers.
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Graaicko
Posts: 534
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Graphics Processor: nVidia (Legacy GZDoom)

Re: [SPRITES] Spriting Carnival!!

Post by Graaicko »

Heres a Bouncing Betty I made using Gothic's mine as a base. Inspired by the MW3 Bouncing Betty.
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Somehow looks very cute! :P
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Gifty
Posts: 615
Joined: Sat Jun 15, 2013 8:21 pm

Re: [SPRITES] Spriting Carnival!!

Post by Gifty »

Here's three blood puffs I made for an upcoming mod. The mod is requiring a lot of hand-drawn effects, but these ones didn't make the cut. Use away! (PS the bottom one looks the best in-game)

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NGX
Posts: 123
Joined: Sat Jun 14, 2014 12:17 pm

Re: [SPRITES] Spriting Carnival!!

Post by NGX »

@DIMOShunter that BFG is beautiful, is it free to use?
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Blox
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Re: [SPRITES] Spriting Carnival!!

Post by Blox »

Image
editing old shit to test out new methods
edit:
Image
Image eggs dee
Zemakat
Posts: 117
Joined: Sat Apr 01, 2017 5:11 pm
Preferred Pronouns: He/Him
Graphics Processor: Intel (Modern GZDoom)
Location: United States

Re: [SPRITES] Spriting Carnival!!

Post by Zemakat »

A sneak peek of doing what I've always wanted to see...

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A to E frames is entirely finished, just need the rest...
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Blox
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Re: [SPRITES] Spriting Carnival!!

Post by Blox »

Spoiler:
let's throw 50 minutes of dicking around into everyone's favorite HUD sprite
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Dr_Cosmobyte
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Re: [SPRITES] Spriting Carnival!!

Post by Dr_Cosmobyte »

Today's laziness. An edit of what JoeyTD made 1300 pages ago.

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LossForWords
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Re: [SPRITES] Spriting Carnival!!

Post by LossForWords »

for the worst of pains. :wink:
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BigProjectAlone
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Re: [SPRITES] Spriting Carnival!!

Post by BigProjectAlone »

Blox wrote:Image
editing old shit to test out new methods
edit:
Image
Image eggs dee

Awesome uppercut sprite !!!

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