[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
User avatar
VriskaSerket
Posts: 429
Joined: Sun Apr 19, 2015 3:44 pm
Discord: Squig#0592
Location: 6th Layer of the Abyss

Re: [SPRITES] Spriting Carnival!!

Post by VriskaSerket »

Enjay wrote:Ooooh, that would be good for a two part enemy. You know, a normal spidermastermind at the start but instead of killing it, you just destroy the metal legs/platform and free the floating fleshy/brainy bits.
Or it could split into two enemies (legs and flying brain), kinda like the Crablops from Metal Slug 7.
User avatar
Captain J
 
 
Posts: 16806
Joined: Tue Oct 02, 2012 2:20 am
Discord: DiscussJ#3128
Location: A Year old Pizza Box

Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Oh, where's my mind. I thought that concept was what enjay said. That's actually the same concept i used on my robot sprite mentioned from the previous post.

Now i feel dumb, but the thing is i also made two-part thing concept for other robot(right one);
Image

And you know what? Yeah, they somehow worked. They were a bit glitchy, but it was possible.
User avatar
jazzmaster9
Posts: 852
Joined: Wed Apr 18, 2012 11:37 pm

Re: [SPRITES] Spriting Carnival!!

Post by jazzmaster9 »

Slighting editing to make the barrel thicker.
not sure which looks better.
Image
old
Image
new with thicker barrel.
User avatar
doomjedi
Posts: 386
Joined: Tue Oct 03, 2006 12:21 am
Discord: DoomJedi
Location: Israel

Re: [SPRITES] Spriting Carnival!!

Post by doomjedi »

SmarineS wrote:Cool MGs, guys! :)

Also here is some random crap I threw together:
Image
I don't know what they can be used for but it was fun to edit them...
Nice stuff :)
User avatar
VriskaSerket
Posts: 429
Joined: Sun Apr 19, 2015 3:44 pm
Discord: Squig#0592
Location: 6th Layer of the Abyss

Re: [SPRITES] Spriting Carnival!!

Post by VriskaSerket »

Image
Gonna have to do some stuff here.
User avatar
Captain J
 
 
Posts: 16806
Joined: Tue Oct 02, 2012 2:20 am
Discord: DiscussJ#3128
Location: A Year old Pizza Box

Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

What's next? Hans O' neil? :P
User avatar
Orka
Posts: 254
Joined: Tue Apr 30, 2013 11:51 am
Location: Lost in the backrooms.

Re: [SPRITES] Spriting Carnival!!

Post by Orka »

doomjedi wrote:Nice stuff :)
Thanks. :)
Captain J wrote:What's next? Hans O' neil? :P
Now that we are talking about O' neil what about Bruce O'Neal? (Almost O' Neil...)
Image
Here is his tank... Almost... (Do you know what I am referring to? :) )
I tried to get as close as I could with my limitations. I took the base from the NES game Batman - Return of the Joker.
EDIT:
Also here is doomguy holding the rifle rambo-style:
Image
Credits to Metal_Spaghetti for the marinemodel.
User avatar
RockstarRaccoon
Posts: 598
Joined: Sun Jul 31, 2016 2:43 pm

Re: [SPRITES] Spriting Carnival!!

Post by RockstarRaccoon »

SmarineS wrote:Also here is doomguy holding the rifle rambo-style:
Image
Credits to Metal_Spaghetti for the marinemodel.
Is that the Cyberdemon's pose?
User avatar
Orka
Posts: 254
Joined: Tue Apr 30, 2013 11:51 am
Location: Lost in the backrooms.

Re: [SPRITES] Spriting Carnival!!

Post by Orka »

It's actually more like the chaingunguy's pose but yeah it could be the cyberdemon's aswell. The only difference is that the cybie's left arm is attached to the rocketlauncher and not the right...
User avatar
JoeyTD
Posts: 845
Joined: Mon Apr 06, 2009 1:02 pm
Graphics Processor: ATI/AMD with Vulkan Support
Location: Map 33

Re: [SPRITES] Spriting Carnival!!

Post by JoeyTD »

RockstarRaccoon wrote:
Enjay wrote:Ooooh, that would be good for a two part enemy. You know, a normal spidermastermind at the start but instead of killing it, you just destroy the metal legs/platform and free the floating fleshy/brainy bits.
Stealing this idea.
Helping this idea!
You do not have the required permissions to view the files attached to this post.
User avatar
Captain J
 
 
Posts: 16806
Joined: Tue Oct 02, 2012 2:20 am
Discord: DiscussJ#3128
Location: A Year old Pizza Box

Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Might go well with arachnorb tentacles. Obviously!
User avatar
LossForWords
Posts: 529
Joined: Fri Jan 13, 2017 9:08 pm

Re: [SPRITES] Spriting Carnival!!

Post by LossForWords »

some updates.
You do not have the required permissions to view the files attached to this post.
User avatar
RockstarRaccoon
Posts: 598
Joined: Sun Jul 31, 2016 2:43 pm

Re: [SPRITES] Spriting Carnival!!

Post by RockstarRaccoon »

JoeyTD wrote:
RockstarRaccoon wrote:
Enjay wrote:Ooooh, that would be good for a two part enemy. You know, a normal spidermastermind at the start but instead of killing it, you just destroy the metal legs/platform and free the floating fleshy/brainy bits.
Stealing this idea.
Helping this idea!
...We already have full sprites for this, look back 2 pages to where this started.
User avatar
DoomKrakken
Posts: 3405
Joined: Sun Oct 19, 2014 6:45 pm
Discord: DoomKrakken#2719
Location: Plahnit Urff

Re: [SPRITES] Spriting Carnival!!

Post by DoomKrakken »

I'm liking those weapons in the fuchsia background... :D
DIMOShunter
Posts: 160
Joined: Thu Nov 10, 2016 7:04 am
Location: MK edenia realm

Re: [SPRITES] Spriting Carnival!!

Post by DIMOShunter »

just standing around
slay.png

Return to “General”