[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
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YukiHerz
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Re: [SPRITES] Spriting Carnival!!

Post by YukiHerz »

Image
Now they need the sprite quality love that I can't give them.
Models from Generations Arena.
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nologyn
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Re: [SPRITES] Spriting Carnival!!

Post by nologyn »

Ravage sprites and bagpipe music lead to this .
Image
Image
Image
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mediocreguy
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Re: [SPRITES] Spriting Carnival!!

Post by mediocreguy »

Do you guys need some trees? Well have them anyway.
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vegetation.png
vegetation.png (15.36 KiB) Viewed 663 times
Last edited by mediocreguy on Sat May 06, 2017 2:13 pm, edited 2 times in total.
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TheRailgunner
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Re: [SPRITES] Spriting Carnival!!

Post by TheRailgunner »

mediocreguy wrote:Do you guys need some trees? Well have them anyway.
Dems some smexy trees - you got any more?
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Mr.Enchanter
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Re: [SPRITES] Spriting Carnival!!

Post by Mr.Enchanter »

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ravage
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Re: [SPRITES] Spriting Carnival!!

Post by ravage »

RockstarRaccoon: yeah its from scratch. Cobbled together in secondlife because I still haven't fucked with blender yet.
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Hellllllo, sweet nature!
YukiHerz wrote:Image
Now they need the sprite quality love that I can't give them.
Models from Generations Arena.
Hyperblaster came out really great! Those metal textures are the reason why these models are great and needed to be ripped, IMO!
Nevander
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Re: [SPRITES] Spriting Carnival!!

Post by Nevander »

What gun is that to the right of the Hyperblaster?
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YukiHerz
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Re: [SPRITES] Spriting Carnival!!

Post by YukiHerz »

Machinegun.
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ZikShadow
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Re: [SPRITES] Spriting Carnival!!

Post by ZikShadow »

Been trying to make an addon to replace Cold as Hell's weapon sprites.
Found a bunch of BARs.

Image
Image

Credits:

1. Model: Day of Defeat Team [] Skin: Splinter [] Skin fixes: StringsOfSeven
2. Model and Skin: Day of Defeat Team
3. Model: Ankalar [] Skin: Polygon [] Mesh edits: CYoung
4. Model: Day of Defeat Team [] Skin: | b r u t a l | [] Remesh: Selbstmord
5. Model: Twinke.Masta
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Gabbuz85
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Re: [SPRITES] Spriting Carnival!!

Post by Gabbuz85 »

Remember the wolgir from RO 2.2? Well, here the new Wolgir.
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Wolgir<br />Half rifle, half shotgun, ALL AUTO!<br />(Doomnukem and Hellstorm Archon)
Wolgir
Half rifle, half shotgun, ALL AUTO!
(Doomnukem and Hellstorm Archon)
Last edited by Gabbuz85 on Sun May 07, 2017 11:33 am, edited 1 time in total.
Gez
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Gez »

mediocreguy wrote:Do you guys need some trees? Well have them anyway.
The pine trees are a bit weird -- the "naked" trunk is disproportionately large for the size of the branches above; the others are good though.
osjclatchford
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Re: [SPRITES] Spriting Carnival!!

Post by osjclatchford »

YukiHerz wrote:Image
Now they need the sprite quality love that I can't give them.
Models from Generations Arena.
These are fantastic but if anything they need bloxing to spriteify them more... Although great already He could make them look out of this world! Anyone seen blox recently?
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mediocreguy
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Re: [SPRITES] Spriting Carnival!!

Post by mediocreguy »

Gez wrote:
mediocreguy wrote:Do you guys need some trees? Well have them anyway.
The pine trees are a bit weird -- the "naked" trunk is disproportionately large for the size of the branches above; the others are good though.
Enjay wrote:Very cool trees. :yup:

I'm going to suggest that the pine tree trunks should be slightly thinner yet though, and a bit more centred too:

Image

I've adjusted even more things. Thanks ppl :wink: !
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pinetrees.png
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Last edited by mediocreguy on Sat May 06, 2017 2:11 pm, edited 1 time in total.
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Enjay
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Enjay »

Very cool trees. :yup:

I'm going to suggest that the pine tree trunks should be slightly thinner yet though, and a bit more centred too:

Image
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