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The barrel on the front is ideal for the chaingun. The rotary barrels interchange between each bullet fired. It may look weird for some of you but in my opinion and from other games I've played it makes a FAIR deal amount of sense. Don't give innovation such a cold shoulder, it's okay to do things differently! Check this out, you have the Vulcan Fury from Jak II. This weapon is a mod for the Morph Gun and on top of that - it also has a static barrel that handles bullets from it's rotary motor:osjclatchford wrote:much better. But i think j means the front hole is still visible...zrrion the insect wrote:They are as practical as a handheld minigun that shares ammo with a pistol, but if someone wants to use a version without them here you go:Tapwave wrote:Wait, why are the holes in the braces static? Shouldn't they move with the barrels?
Spoiler:If you've played the game, you know how it works. Don't be afraid to try something new, and encourage these spriters to continue going beyond what we consider the standard. While keeping ideas sensible of course
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You mean this one? Hmm, at least it's reasonable.zrrion the insect wrote:Yeah, that one stays in place on the d64 chaingun so I kept it here as well.
Based on Bubblegum Crisis' mech suit, i presume?torridgristle wrote:
Nice mix, but i think it has too much green!ThrashfanBert1994 wrote:heres an update
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Definitely lacks shading and/or contrast on the head part, but a good base and shape of the suit.Kinsie wrote:MetaDoom radsuit, based loosely off the Bio-Suit Zombies from Doom 3 Expansion
Needs further work, but it's a start...