[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
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agaures
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Re: [SPRITES] Spriting Carnival!!

Post by agaures »

Amuscaria wrote:Draugr Completed:
Why does his head appear to be paler/lighter in several different frames?
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Wolfbrf wrote:beta iron sights/ripfire for cold heart(ice weapon), im going to give more love to plasma weapons(old sprites,effects,sounds..).
add a ruge ammount of new guns just cause unbalance, improve the old ones seem much better :D
Looks amazing for doom mod, but looks dithered a bit.
Mr.Enchanter wrote:
Captain J wrote:Speed and hand is not bad at all, but i think its hammer moves too far with short animation. Like, it's skipping the rest of animation.
When I recorded the firing animation, it pretty much is that fast, the only way to accurately put in more frames is to do some motion blur, like the second frame, and it pretty much goes from open to closed. 2 of the frames I did myself, the one with the flash and the idle were rips.
I understand. But still the video has enough frames to make the extra animation, though. But i guess it's pretty much hard to work on thanks to motion blur blurred the model.
Mr.Enchanter wrote:UPDATE: How does this look?
Image
Looks smexy!
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Mr.Enchanter
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Re: [SPRITES] Spriting Carnival!!

Post by Mr.Enchanter »

Captain J wrote:
Mr.Enchanter wrote:
Captain J wrote:Speed and hand is not bad at all, but i think its hammer moves too far with short animation. Like, it's skipping the rest of animation.
When I recorded the firing animation, it pretty much is that fast, the only way to accurately put in more frames is to do some motion blur, like the second frame, and it pretty much goes from open to closed. 2 of the frames I did myself, the one with the flash and the idle were rips.
I understand. But still the video has enough frames to make the extra animation, though. But i guess it's pretty much hard to work on thanks to motion blur blurred the model.
I'll work on it, the fully extended frame had a lot of blur and most of the ammo bar on it that I edited out.
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eppn5
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Re: [SPRITES] Spriting Carnival!!

Post by eppn5 »

Green or yellow?
Image
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Yellow looks decent.
GENTEK
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Re: [SPRITES] Spriting Carnival!!

Post by GENTEK »

Yellow! :D
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Blox
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Re: [SPRITES] Spriting Carnival!!

Post by Blox »

Trick question, the yellow sights are better but the back of the pistol is worse on the yellow version.

as for me, i've uh, taken a little break from esports addictions to work on something again
Image Image
here's a couple of snippets
Kostov
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Kostov »

Is that Mag from Warframe? Nice work.
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Blox
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Re: [SPRITES] Spriting Carnival!!

Post by Blox »

The skull space helmet is something I ripped off from some Kool Art but otherwise it's just me ripping off a Widowmaker pose from just the right angle and making something entirely different from it.
Nevander
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Re: [SPRITES] Spriting Carnival!!

Post by Nevander »

eppn5 wrote:Green or yellow?
Image
I think green is way better all around. I find yellow tritium sights to be weird, I expect green.
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Arch-vile90
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Re: [SPRITES] Spriting Carnival!!

Post by Arch-vile90 »

eppn5 wrote:Green or yellow?
Image
On the yellow gun, replace the color with the green. The design of the yellow gun is better.
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zrrion the insect
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Re: [SPRITES] Spriting Carnival!!

Post by zrrion the insect »

Tapwave wrote:Wait, why are the holes in the braces static? Shouldn't they move with the barrels?
They are as practical as a handheld minigun that shares ammo with a pistol, but if someone wants to use a version without them here you go:
Image
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Hmm, it makes sense now! Even though you seems missed the front one unless that was intentional, but good fix nonetheless!
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zrrion the insect
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Re: [SPRITES] Spriting Carnival!!

Post by zrrion the insect »

Yeah, that one stays in place on the d64 chaingun so I kept it here as well.
osjclatchford
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Re: [SPRITES] Spriting Carnival!!

Post by osjclatchford »

zrrion the insect wrote:
Tapwave wrote:Wait, why are the holes in the braces static? Shouldn't they move with the barrels?
They are as practical as a handheld minigun that shares ammo with a pistol, but if someone wants to use a version without them here you go:
Image
much better. But i think j means the front hole is still visible...

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