[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
User avatar
Doomguy5th
Posts: 397
Joined: Mon Dec 23, 2013 12:49 pm
Location: Somewhere you shouldn't be

Re: [SPRITES] Spriting Carnival!!

Post by Doomguy5th »

Now all I need is a giant list of people who contributed to the giant master hand template :P (for the credits of course...)

Other than that, here's a really rough take on the CZ 805 BREN by Padovini
Spoiler: Original Rips
Attachments
cZ805.png
User avatar
BigProjectAlone
Posts: 780
Joined: Wed Mar 21, 2012 5:38 am
Location: canada

Re: [SPRITES] Spriting Carnival!!

Post by BigProjectAlone »

does this looks like the same ? i need opinions, at my thought it would looks like this but i want other opinions.

Image
User avatar
Captain J
 
 
Posts: 16890
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Those coil looks not wide enough, but it looks good and could be good in game.
ImageImageImage
Anyway i finally finished some new weapon sprites of the Cube 2: Sauerbraten. I wanted to rip some more, unfortunately their angles are incorrect for doom. So i had to less them. Nevertheless, i think those weapon sprites are looking good, especially Double-conjoined Shotgun!
User avatar
BigProjectAlone
Posts: 780
Joined: Wed Mar 21, 2012 5:38 am
Location: canada

Re: [SPRITES] Spriting Carnival!!

Post by BigProjectAlone »

Captain J wrote:Those coil looks not wide enough, but it looks good and could be good in game.
ImageImageImage
Anyway i finally finished some new weapon sprites of the Cube 2: Sauerbraten. I wanted to rip some more, unfortunately their angles are incorrect for doom. So i had to less them. Nevertheless, i think those weapon sprites are looking good, especially Double-conjoined Shotgun!
Thanks, i think you are right.. i see it too now, i will fix that tomorrow.

Also really nice weapon set there !! i especially love the first one with the wooden part.
You drew all of this from scratch ?
User avatar
DoomKrakken
Posts: 3482
Joined: Sun Oct 19, 2014 6:45 pm
Location: Plahnit Urff
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by DoomKrakken »

BigProjectAlone wrote:does this looks like the same ? i need opinions, at my thought it would looks like this but i want other opinions.

Image
Holy cow, dat perspective... :D

It looks fine to me! :D
User avatar
Captain J
 
 
Posts: 16890
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

BigProjectAlone wrote:Also really nice weapon set there !! i especially love the first one with the wooden part.
You drew all of this from scratch ?
Captain J wrote:Anyway i finally finished some new weapon sprites of the Cube 2: Sauerbraten. I wanted to rip some more, unfortunately their angles are incorrect for doom. So i had to less them. Nevertheless, i think those weapon sprites are looking good, especially Double-conjoined Shotgun!
Hope this explains! I made them by taking screenshots from the game and editing with mspaint!
User avatar
zerthex
Posts: 128
Joined: Tue Sep 06, 2016 1:25 am
Graphics Processor: Intel (Legacy GZDoom)
Location: Cheese the greet

Re: [SPRITES] Spriting Carnival!!

Post by zerthex »

i don't know why i made this but now it exists...

Image
Gez
 
 
Posts: 17833
Joined: Fri Jul 06, 2007 3:22 pm

Re: [SPRITES] Spriting Carnival!!

Post by Gez »

BigProjectAlone wrote:does this looks like the same ? i need opinions, at my thought it would looks like this but i want other opinions.

Image
Perspective might be too strong on the gem? I don't know, it seems to me it should be a bit closer to vertical.
User avatar
BigProjectAlone
Posts: 780
Joined: Wed Mar 21, 2012 5:38 am
Location: canada

Re: [SPRITES] Spriting Carnival!!

Post by BigProjectAlone »

Doomkrakken wrote:
Holy cow, dat perspective... :D

It looks fine to me! :D
Thank you ! :)
Captain J wrote:
Hope this explains! I made them by taking screenshots from the game and editing with mspaint!
Well, this is incredible work if you edited them with mspaint, i was using mspaint too before but i changed for GameMaker.
Gez wrote:
Perspective might be too strong on the gem? I don't know, it seems to me it should be a bit closer to vertical.
Im not sure to understand what you mean ?
User avatar
YukesVonFaust
Posts: 1342
Joined: Mon Feb 09, 2015 9:00 am
Location: in an undisclosed location that is the philippines

Re: [SPRITES] Spriting Carnival!!

Post by YukesVonFaust »

Image
Finally handed all of the reload frames for the Aracnocide Explosive-Crossbow. thank god.
Creds: Rogue Entertainment, Monolith
GENTEK
Posts: 673
Joined: Mon Aug 05, 2013 5:10 pm

[SPRITES] Spriting Carnival!!

Post by GENTEK »

I can only say... gorgeous! :shock:
User avatar
Wolfbrf
Posts: 115
Joined: Sat May 07, 2016 2:36 pm

Re: [SPRITES] Spriting Carnival!!

Post by Wolfbrf »

Captain J wrote:Those coil looks not wide enough, but it looks good and could be good in game.
ImageImageImage
Anyway i finally finished some new weapon sprites of the Cube 2: Sauerbraten. I wanted to rip some more, unfortunately their angles are incorrect for doom. So i had to less them. Nevertheless, i think those weapon sprites are looking good, especially Double-conjoined Shotgun!
Cool.. Which editor do you use to visualize the models? The assassinato edition has awesome models, i can love to se smorth animations of these.
User avatar
Doomguy5th
Posts: 397
Joined: Mon Dec 23, 2013 12:49 pm
Location: Somewhere you shouldn't be

Re: [SPRITES] Spriting Carnival!!

Post by Doomguy5th »

Bored as heck during winter break, so let's make MOAR...

"Gun" by dawkinsia (Sketchfab)
Spoiler: Original
Spoiler: Giant ass template
User avatar
Doomguy5th
Posts: 397
Joined: Mon Dec 23, 2013 12:49 pm
Location: Somewhere you shouldn't be

Re: [SPRITES] Spriting Carnival!!

Post by Doomguy5th »

Sorry for the double post (not sorry :P) but made another thing.

Here's a Goliath 12g by Overkill Studios!

There's no way I could have messed this one up because the goddamn background on this one was just simply easy to work with (compared to all of the other Sketchfab models... egh why can't every model in Sketchfab have a perfect background like that?).

WARNING: GIANT ASS IMAGES INCOMING
Spoiler: Original Rips
Spoiler: Another Right Hand sprite because after doing the left hand one, I felt as if I needed to redo the right hand, so here's another attempt at fixing a perspective issue
Spoiler: LARGE ASS IMAGE
EDIT:
Wolfbrf wrote:Cool.. Which editor do you use to visualize the models? The assassinato edition has awesome models, i can love to se smorth animations of these.
Captain J wrote:I made them by taking screenshots from the game and editing with mspaint!
Last edited by Doomguy5th on Thu Dec 22, 2016 3:51 pm, edited 2 times in total.
User avatar
BigProjectAlone
Posts: 780
Joined: Wed Mar 21, 2012 5:38 am
Location: canada

Re: [SPRITES] Spriting Carnival!!

Post by BigProjectAlone »

Update:

Old one - New one

ImageImage
Post Reply

Return to “General”