[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
User avatar
BigProjectAlone
Posts: 780
Joined: Wed Mar 21, 2012 5:38 am
Location: canada

Re: [SPRITES] Spriting Carnival!!

Post by BigProjectAlone »

Enjay wrote:
BigProjectAlone wrote:Also what is a nightmare vore ?
https://quakewiki.org/wiki/Vore
I SEE !! thank you :)
User avatar
SoulCircle
Posts: 254
Joined: Tue Aug 02, 2016 10:17 pm
Graphics Processor: nVidia with Vulkan support
Location: Hell

Re: [SPRITES] Spriting Carnival!!

Post by SoulCircle »

I have a little.... somthin' somethin'. My first fleshed out sprite! It's a sprite that is meant to replace the Soulsphere or make for a Quad Damage. But one problem. I need help with animations. For I do not know how to go about it.
Image

EDIT: And it most likely will need to be touched up.
User avatar
Captain J
 
 
Posts: 16890
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)

Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Neat idea, but i don't think the skull and a sphere is harmonic altogether. Perhaps make the skull more blurry?
BigProjectAlone wrote:Also here's more!
(Casting attack use translucency that look weird here, but ingame it is better)
NUDITY WARNING
Spoiler:
That casting sprite looks reasonable! Also nice touch on that effect!
User avatar
JoeyTD
Posts: 862
Joined: Mon Apr 06, 2009 1:02 pm
Graphics Processor: ATI/AMD with Vulkan/Metal Support
Location: Map 33

Re: [SPRITES] Spriting Carnival!!

Post by JoeyTD »

I patched up osjclatchford's angled flashlight sprite to more match it's centered sprite.
You do not have the required permissions to view the files attached to this post.
User avatar
DoomKrakken
Posts: 3489
Joined: Sun Oct 19, 2014 6:45 pm
Location: Plahnit Urff

Re: [SPRITES] Spriting Carnival!!

Post by DoomKrakken »

BigProjectAlone wrote: NUDITY WARNING
Spoiler:
To improve on this further, it'd be nice if the legs moved a little with her body. I don't know of anyone who'd keep their legs perfectly still while launching something. :D
User avatar
Sgt. Shivers
Posts: 1743
Joined: Fri Jun 22, 2012 5:39 am

Re: [SPRITES] Spriting Carnival!!

Post by Sgt. Shivers »

Image
I like the look of the hoodie zombie in noclip's DOOM documentary a lot.
User avatar
Captain J
 
 
Posts: 16890
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)

Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Haven't seen the casual clothes in doom series as well! Nice one.
User avatar
Arch-vile90
Posts: 131
Joined: Tue Jul 01, 2014 4:39 pm
Location: Italy, the place of pizza

Re: [SPRITES] Spriting Carnival!!

Post by Arch-vile90 »

DoomKrakken wrote:I made these a couple months ago, and even posted them in the "What Did You Last Do?" thread. I forgot I could post them here, since it was actually a sprite.

ImageImage

These are a couple of sprite frames for a discontinued weapon (called the "Sovereign" autocannon) from Guncaster. It was removed before the new update with new hand sprites came out. I added the new hand sprites and changed the color of the shell casing to red, to differentiate it from the slugs fired by Guncaster's new autocannon, the "Matriarch" (which used to be the slugs that the Sovereign could fire).

This is my very first attempt at sprite editing... and IMO it worked out fairly well. :)
omg, 11/10

If you can make a centered version of this weapon will be the top!
User avatar
DoomKrakken
Posts: 3489
Joined: Sun Oct 19, 2014 6:45 pm
Location: Plahnit Urff

Re: [SPRITES] Spriting Carnival!!

Post by DoomKrakken »

Many thanks!

Dude, 99% of the work was done by PillowBlaster and DoomNukem. All I did was add hands and change colors. Even if I wanted to, I doubt I'd be able to make a centered version of this anytime soon. These simple edits are currently the acme of my digital art skills (I say "simple", though it sure as hell didn't feel simple XD).

Also, not a big fan of centered weapons. Angled weapons are where it's at for me. They're much more realistic, and you get to see more of the beauty of the weapon design. :D

The pickup sprite (not pictured here) actually shows that this cannon has a stock... so where would that go, if you're centering the weapon? XD

The closest thing I can think of that resembles a centered Sovereign in any way is the multi-mode grenade specialized grenade launcher from Project Brutality... mainly because of the lens on it (interesting factoid... that gave me the idea of giving the Sovereign the behavior currently has).
User avatar
Carbine Dioxide
Posts: 1927
Joined: Thu Jun 12, 2014 3:16 pm
Location: Anywhere.

Re: [SPRITES] Spriting Carnival!!

Post by Carbine Dioxide »

I've thought about making a centered version of the Sovereign, albeit I was going to use a different base other than the Sovereign, so you could say that it would be a "prototype" of sorts. :)
User avatar
Metal_Spaghetti
Posts: 34
Joined: Sun Oct 02, 2016 5:53 am
Location: Italy

Re: [SPRITES] Spriting Carnival!!

Post by Metal_Spaghetti »

Here is a alpha of this sprite, what do you think?
You do not have the required permissions to view the files attached to this post.
User avatar
Captain J
 
 
Posts: 16890
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)

Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Steady and fine, i like it.
User avatar
Vegeta(dw)
Posts: 366
Joined: Fri May 09, 2008 10:23 am

Re: [SPRITES] Spriting Carnival!!

Post by Vegeta(dw) »

Very good. It adds to the variety of zombies.
User avatar
Dr_Cosmobyte
Posts: 2800
Joined: Thu Jun 04, 2015 9:07 pm
Preferred Pronouns: He/Him
Location: Killing spiders.

Re: [SPRITES] Spriting Carnival!!

Post by Dr_Cosmobyte »

I wanted to make a photographic camera long ago that, each time you'd press fire, it would take a screenshot. And that was way before instadoom.

Here are the discarded sprites from it. I ripped them from Medal of Honor : Underground and they were some of my first edits. Blergh.

Spoiler: Big Images
Spoiler:
Image - Resized version.

Image

Image


Bonus edit: a blood handed flashlight edited from realm667 if i recall.

Image
Last edited by Dr_Cosmobyte on Tue Dec 13, 2016 3:20 pm, edited 1 time in total.
User avatar
Metal_Spaghetti
Posts: 34
Joined: Sun Oct 02, 2016 5:53 am
Location: Italy

Re: [SPRITES] Spriting Carnival!!

Post by Metal_Spaghetti »

Here, the moving sprites are over... (left rotation)

the sprite of pain are very difficult :stuppor:

and also i'll be make the complete sprite rotations :thumb:
You do not have the required permissions to view the files attached to this post.

Return to “General”