[SPRITES] Spriting Carnival!!

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Vostyok
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Re: [SPRITES] Spriting Carnival!!

Post by Vostyok »

SharkLordSatan wrote:Question; how do you guys make your gun sprites so detailed and smooth-looking? I've been wanting to re-create some Halo weapons from the first-person perspective but haven't figured out how (nor have I found any good references to go off of :L)

I generally use MSPaint, Gimp 2 and FireAlpaca btw.
I prefer Paint.net, but Gimp is perfectly viable. Best way (or how I learned) is to take a look at how the sprites are put together. Cut a piece of a sprite - like the barrel of the Supershotgun for instance, and zoom in close. You'll see a lot of big, bold color, that blurs into darker or lighter colors as it approaches light and dark. Working with low-res sprites, you can't really have 'detail' as such - it's too small for stark contrast and black lines to be effective. You have to try and simulate the detail. Try using the paint brush with a small brush size and very light hardness. Go over each band of light and dark, in differing layers. Zoom out and in to see how it looks from a distance - even vanilla sprites look very complex from a distance, even when they look a mess of pixels up close.

And watch some videos. There is a really groovy one for spriting here, that was mentioned previously. https://www.youtube.com/watch?v=G0I7QkC3S9A
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NullWire
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Re: [SPRITES] Spriting Carnival!!

Post by NullWire »

D4 Cyberdemon arm launcher base.
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Mr.Enchanter
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Re: [SPRITES] Spriting Carnival!!

Post by Mr.Enchanter »

NullWire wrote:D4 Cyberdemon arm launcher base.
It's a start...
Image
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Now it just got real, hmm? Hot damn it's good, would be more hotter if there's more D4 styled demonic arms. Just tellin'!
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Arctangent
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Re: [SPRITES] Spriting Carnival!!

Post by Arctangent »

Mr.Enchanter wrote:
NullWire wrote:D4 Cyberdemon arm launcher base.
It's a start...
I mean, that's pretty cool but it seems like a step towards an entirely different direction.
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Mr.Enchanter
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Re: [SPRITES] Spriting Carnival!!

Post by Mr.Enchanter »

A Big Fraggin Gun...
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Arctangent wrote:I mean, that's pretty cool but it seems like a step towards an entirely different direction.
If i'm not mistaking, the barrel went to the left, and right side of the gun seems bit wider than left side. And i think i fixed it;
1iFgG8e2.PNG
Also i have been thinking; Would be totally hellish if someone adds some parts from Demon Eclipse's hellforged weapons.
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Mr.Enchanter
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Re: [SPRITES] Spriting Carnival!!

Post by Mr.Enchanter »

Captain J wrote:
Arctangent wrote:I mean, that's pretty cool but it seems like a step towards an entirely different direction.
If i'm not mistaking, the barrel went to the left, and right side of the gun seems bit wider than left side. And i think i fixed it;
1iFgG8e2.PNG
Also i have been thinking; Would be totally hellish if someone adds some parts from Demon Eclipse's hellforged weapons.
It's meant to be wider on one side, also added a bit more to the barrel.
Image

Image
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NullWire
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Re: [SPRITES] Spriting Carnival!!

Post by NullWire »

Mr.Enchanter wrote:
Captain J wrote:
Arctangent wrote:I mean, that's pretty cool but it seems like a step towards an entirely different direction.
If i'm not mistaking, the barrel went to the left, and right side of the gun seems bit wider than left side. And i think i fixed it;
1iFgG8e2.PNG
Also i have been thinking; Would be totally hellish if someone adds some parts from Demon Eclipse's hellforged weapons.
It's meant to be wider on one side, also added a bit more to the barrel.
Image

Image
Now this needs the two barrels at the sides of the cannon. :lol:
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eppn5
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Re: [SPRITES] Spriting Carnival!!

Post by eppn5 »

Did some minor edits and cleaned it up a bit, and also removed that thing on the barrel.
Image
Edit: Slideless Version (I dunno why I made this)
Image
Edit 2: Slight shading changes
Image
Credits to YukesVonFaust and Mike12
Original from here
Last edited by eppn5 on Fri Nov 04, 2016 9:50 pm, edited 2 times in total.
osjclatchford
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Re: [SPRITES] Spriting Carnival!!

Post by osjclatchford »

eppn5 wrote:Did some minor edits and cleaned it up a bit, and also removed that thing on the barrel.
Image
Credits to YukesVonFaust and Mike12
Original from here
WOW! thats a nice looking beretta :shock:

anims? :wink:
ThrashfanBert1994
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Re: [SPRITES] Spriting Carnival!!

Post by ThrashfanBert1994 »

what about the center version of berreta?
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chronoteeth
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Re: [SPRITES] Spriting Carnival!!

Post by chronoteeth »

eppn5 wrote:Did some minor edits and cleaned it up a bit, and also removed that thing on the barrel.
Image
Credits to YukesVonFaust and Mike12
Original from here
the thing on the barrel is the barrel
SharkLordSatan
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Re: [SPRITES] Spriting Carnival!!

Post by SharkLordSatan »

Vostyok wrote: I prefer Paint.net, but Gimp is perfectly viable. Best way (or how I learned) is to take a look at how the sprites are put together. Cut a piece of a sprite - like the barrel of the Supershotgun for instance, and zoom in close. You'll see a lot of big, bold color, that blurs into darker or lighter colors as it approaches light and dark. Working with low-res sprites, you can't really have 'detail' as such - it's too small for stark contrast and black lines to be effective. You have to try and simulate the detail. Try using the paint brush with a small brush size and very light hardness. Go over each band of light and dark, in differing layers. Zoom out and in to see how it looks from a distance - even vanilla sprites look very complex from a distance, even when they look a mess of pixels up close.

And watch some videos. There is a really groovy one for spriting here, that was mentioned previously. https://www.youtube.com/watch?v=G0I7QkC3S9A
Ok, ty for the advice!
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NullWire
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Re: [SPRITES] Spriting Carnival!!

Post by NullWire »

Draw base for the Mastermind Plasma cannon, maybe the two tweezers down the main cannon look a little bit.. outta of perspective.

Only remains the two fatso cannons.
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