[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
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Ravick
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Re: [SPRITES] Spriting Carnival!!

Post by Ravick »

Centered weapons are unrealistic by definition. It is not a bad style, however.

And Doom's RL looks like comes from Doomguy's stomach, :p
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NeuralStunner
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by NeuralStunner »

Ravick wrote:Centered weapons are unrealistic by definition.
It depends on the weapon. A lighter weapon (pistol, shotgun) is likely to be held so you can aim down the sights.

Have a look at Hacx's weapons: It mixes both styles in a way that makes sense and looks neat.
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

i don't think it matters for unrealistic, far-future based game like doom. because of UAC science can save the doomguy's day after all! :laff:
RSSwizard wrote:And some muzzle flashes to pick from for the chaingun (compatible with vanilla chaingun, paletted too)
Image
hella neat, now those would be useful!
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Overlord
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Re: [SPRITES] Spriting Carnival!!

Post by Overlord »

i see a lot of weapons of DOOM and the monsters :c?
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TheRailgunner
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Re: [SPRITES] Spriting Carnival!!

Post by TheRailgunner »

comet1338 wrote:shoul propably replace the circular part with a more traditional reciever for ballistic ammo
considering the GC is all energy all the time
Image

And now a slug goes in the circular...thing.
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nakkemake
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Re: [SPRITES] Spriting Carnival!!

Post by nakkemake »

Ghastly_dragon wrote:
TheRailgunner wrote:Image
I'd love to see centered versions of the new weapons, so they fit alongside the existing Doom stuff.
Too bad ppl these days are in love with reeelism and angled weapons.
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NeuralStunner
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by NeuralStunner »

nakkemake wrote:Too bad ppl these days are in love with reeelism and angled weapons.
Angled weapons have been around since '96 at least. Frequently, angling a weapon has less to do with "realism" and more to do with seeing how nice the gun looks.
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CWolf
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Re: [SPRITES] Spriting Carnival!!

Post by CWolf »

Currently working on specific Spider Mastermind replacer sprites.
Image

That's a "The Corruptor\Evilutioner\Possesed High Angel" with some "upgrades" by both *SOME_GENERIC_SPACE_CORP* and demons.

Sketch:
Spoiler:
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Really good looking! i love his armor and differently sided wings and arms!... it's invalid but he doesn't look like might be fit for doom style, though!
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CWolf
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Re: [SPRITES] Spriting Carnival!!

Post by CWolf »

Captain J wrote:Really good looking! i love his armor and differently sided wings and arms!... it's invalid but he doesn't look like might be fit for doom style, though!
You're right. He doesn't.

Well, that's because I do it for my own project, which will have it's own style.
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

i see, no wonder. anyway good luck with the project!
MYG-20 .308 Scrap Machine Gun.PNG
In Post-Apocalyptic Wasteland, this gun goes RATATATATATATATA-

Original by Johnathon Goswick at Sketchfab.com.
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CWolf
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Re: [SPRITES] Spriting Carnival!!

Post by CWolf »

Captain J wrote:
MYG-20 .308 Scrap Machine Gun.PNG
In Post-Apocalyptic Wasteland, this gun goes RATATATATATATATA-

Original by Johnathon Goswick at Sketchfab.com.
It needs a good buddy I see...
Spoiler:
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nakkemake
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Re: [SPRITES] Spriting Carnival!!

Post by nakkemake »

Captain J wrote:i see, no wonder. anyway good luck with the project!
MYG-20 .308 Scrap Machine Gun.PNG
In Post-Apocalyptic Wasteland, this gun goes RATATATATATATATA-

Original by Johnathon Goswick at Sketchfab.com.
nicee! :wub:
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Vostyok
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Re: [SPRITES] Spriting Carnival!!

Post by Vostyok »

Captain J wrote:i see, no wonder. anyway good luck with the project!
MYG-20 .308 Scrap Machine Gun.PNG
In Post-Apocalyptic Wasteland, this gun goes RATATATATATATATA-

Original by Johnathon Goswick at Sketchfab.com.
This is relevant to my interests.

Looks like the bullets are easy to get to with regards to animations too, hehe
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RSSwizard
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Re: [SPRITES] Spriting Carnival!!

Post by RSSwizard »

enderkevin13 wrote:Another one
Spoiler:
The 2nd stage minigun barrel looks like 1 pixel off from the first stage. Sorry I just notice things.

Captain J wrote:hella neat, now those would be useful!
Thanks capt. The large muzzle flash actually does sorta stick up above the crosshair but it still looks nice. I guess it could be moved down under the barrel by about 5 pixels or so. When played quickly (3 tics) with a random jump it gives it a flickering appearance like a real minigun sometimes has.

Minor cosmetic note I designed it with the same idea as the MGUN ground sprite, and D64 chaingun, that the end of the gun has a fixed muzzle adapter which the barrels simply fire through. So the other barrels arent visible at the end.

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