So naturally I took the classic Lost Soul and painted its flames blue for every one of its idle frames.

If you want to make a WAD out of this be my guest. I have yet to see it in action.
Quite literally perfect!Sgt. Shivers wrote:
Thanks for the frames, it's looking MUCH better with 'em.
about pickup sprite, how about mix doom 4 plasma rifle with blunderbuss muzzle?chronoteeth wrote:Clairvoyant Cannon
i cant think of any ideas for the pick up sprite creation so it'd be here for now unfinished
indeed it looks much better and perfect, thanks guys!TheRailgunner wrote:Quite literally perfect!Sgt. Shivers wrote:
Thanks for the frames, it's looking MUCH better with 'em.
What an awesome idea! Wonder could this be done with translate too or would that be in impossible to keep changing the translation in an actor... obviously easier to do it by just having these as the idle frame. Just curious is all...IMX wrote:I'm not sure if everyone took notice of it, but the Lost Souls in the new game have an interesting detail. When they're idle, their flames are blue, when they finally find the player, then their flames turn red.
So naturally I took the classic Lost Soul and painted its flames blue for every one of its idle frames.
If you want to make a WAD out of this be my guest. I have yet to see it in action.
Now this is the real gun to solve your problems on sight, alright!Except where you can't see your target because there's a big honking magazine in the way.
You should remake the Nazi guard from the skulltag skin pack. That guy has the same running you're fixing where he runs in one style in some set of frames and a more casual style in the other.Luigi2600 wrote:Some more rotations in the meantime.
They're still a work in progress so these aren't the final set just yet.