[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Viscra Maelstrom wrote:that is pretty hilarious looking. it's just grim and cartoony enough to work with the whole Chex Quest aesthetic. may i assume that is for Samsara?
i think IT IS for samsara, since kinsie posted some progresses about this before!

also, it would be better if his right boot stands perfectly like left one. it would be less cartoony, but more perfection! and i hope you can find really funny sound for this death animation as well!
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Redead-ITA
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Re: [SPRITES] Spriting Carnival!!

Post by Redead-ITA »

Kinsie wrote:Still needs shading, but I'm so rusty with Flas--sorry, ANIMATE that this was a good start.

*Animation*

When he dies hes like :| and is ridiculusly funny other than that it follows the beingh burned in cartoons just right
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TheMistress
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Re: [SPRITES] Spriting Carnival!!

Post by TheMistress »

Carbine Dioxide wrote:I have this shotgun I found.
Alright thank you ! Do you remember who made it?
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TheRailgunner
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Re: [SPRITES] Spriting Carnival!!

Post by TheRailgunner »

nakkemake wrote:Why guns has to be angled? The original doom style is better imho.
Because centered makes no sense unless you're aiming down sights. Otherwise, you've just got a gun resting on either your chest or stomach.
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demo_the_man
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Re: [SPRITES] Spriting Carnival!!

Post by demo_the_man »

What if your perspective is down the eye that is aiming. That's always how i interpreted centered weapons.
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

TheMistress wrote:
Carbine Dioxide wrote:I have this shotgun I found.
Alright thank you ! Do you remember who made it?
Captain J wrote:
Carbine Dioxide wrote:I have this shotgun I found.
oh hey, minigunner's angled vanilla shotgun.
TheRailgunner wrote:
nakkemake wrote:Why guns has to be angled? The original doom style is better imho.
Because centered makes no sense unless you're aiming down sights. Otherwise, you've just got a gun resting on either your chest or stomach.
Plus, if the gun is longer or has long stock like a shotgun, it would impale your body when you grab it centered.
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zrrion the insect
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Re: [SPRITES] Spriting Carnival!!

Post by zrrion the insect »

Well, as vanilla has no cross hair you kinda are doing a perpetual ads thing.
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Blox
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Re: [SPRITES] Spriting Carnival!!

Post by Blox »

ImageImage
lol
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TheMistress
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Re: [SPRITES] Spriting Carnival!!

Post by TheMistress »

Blox wrote:ImageImage
lol
Looking good :o.

Are you planning on making a set out of it?
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TheRailgunner
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Re: [SPRITES] Spriting Carnival!!

Post by TheRailgunner »

Blox wrote:ImageImage
lol
Shiny angled Doom needs to be a thing.
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YukiHerz
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Re: [SPRITES] Spriting Carnival!!

Post by YukiHerz »

Trying to git gud at Blender.
Image
Left one was first attempt, right one was second, in which i actually tried.
I'm probably doing a lot of stuff wrong.
Nevander
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Re: [SPRITES] Spriting Carnival!!

Post by Nevander »

In their current state, those would look awesome in a cel-shaded mod.
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enderkevin13
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Re: [SPRITES] Spriting Carnival!!

Post by enderkevin13 »

HazeBandicoot wrote:Trying to git gud at Blender.
Image
Left one was first attempt, right one was second, in which i actually tried.
I'm probably doing a lot of stuff wrong.
At least you can actually accomplish stuff in life.
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Mr.Enchanter
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Re: [SPRITES] Spriting Carnival!!

Post by Mr.Enchanter »

HazeBandicoot wrote:Trying to git gud at Blender.
Image
Left one was first attempt, right one was second, in which i actually tried.
I'm probably doing a lot of stuff wrong.
Action Doom 3?
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comet1337
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Re: [SPRITES] Spriting Carnival!!

Post by comet1337 »

Rail Revenge Edition
seriously, shrink those down a bit
they are also missing actual sights

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