[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
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jdredalert
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Re: [SPRITES] Spriting Carnival!!

Post by jdredalert »

Carbine Dioxide wrote:A year later, Captain J get's what he wished for! It could use some work, though.

*lovely ssg sprite*

Please, tell me that you have the reload sprites ready! :wub:
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simpletonnn
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Re: [SPRITES] Spriting Carnival!!

Post by simpletonnn »

Mr.Enchanter wrote:
simple.exe wrote:Image
Image
Eh?
Hrm SPAS 12 Shotgun I assume? I may steal this for making a new SPAS Sprite, to whom do I credit this?
You would have to credit The Forgotten Architect from the Garry's Mod community.
The model for the gun is used in one of his weapon packs.
edit:
Deagle base sprites.
Image
Image
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Carbine Dioxide
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Re: [SPRITES] Spriting Carnival!!

Post by Carbine Dioxide »

jdredalert wrote:
Carbine Dioxide wrote:A year later, Captain J get's what he wished for! It could use some work, though.

*lovely ssg sprite*

Please, tell me that you have the reload sprites ready! :wub:
Sort of.
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Lord Smash
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Re: [SPRITES] Spriting Carnival!!

Post by Lord Smash »

Eh
Image
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simpletonnn
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Re: [SPRITES] Spriting Carnival!!

Post by simpletonnn »

Lord Smash wrote:Eh
Image
iz gud
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Carbine Dioxide
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Re: [SPRITES] Spriting Carnival!!

Post by Carbine Dioxide »

Third rotation.
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TiberiumSoul
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Re: [SPRITES] Spriting Carnival!!

Post by TiberiumSoul »

when this is done do you think you could whip up a headshot death animation cause this guy would be a good heavy hitter for Behead the Undead
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jdredalert
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Re: [SPRITES] Spriting Carnival!!

Post by jdredalert »

Carbine Dioxide wrote:
Sort of.

That's really good! I think one more frame (as a middle ground between the ready and the reload frames) and it's reasonable enough to be used! Keep up.
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

finally, it seems my cyber brute is going to have a friend! keep it up!
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Cardboard Marty
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Re: [SPRITES] Spriting Carnival!!

Post by Cardboard Marty »

Image

Thing for a maybe project.
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comet1337
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Re: [SPRITES] Spriting Carnival!!

Post by comet1337 »

chunky revolvers
they good
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VriskaSerket
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Re: [SPRITES] Spriting Carnival!!

Post by VriskaSerket »

The Shortgun.
Yes. A horribly bad pun. It was a thing I did mixing a revolver grip and hammer into a shotgun, for the sake of style. Then I said "ayy lmao let's sprite it", and here we are.
Image

GoldenEye Source Grenade Launchers.
In order, left to right: V4.2 world model, V4.2 view model, current model
Image

Some minifuns.
Can't say much more about this. Horrible pun v2.0.
Image

And a chaingun:
Spoiler:
Last edited by VriskaSerket on Fri Nov 27, 2015 11:03 pm, edited 1 time in total.
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jdredalert
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Re: [SPRITES] Spriting Carnival!!

Post by jdredalert »

I can't see any of the images...
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simpletonnn
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Re: [SPRITES] Spriting Carnival!!

Post by simpletonnn »

When put into the game, my shotgun sprites SHOULD look something like this:
Image
(sorry for the random white pixels, ezgif sucks...)
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Carbine Dioxide
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Re: [SPRITES] Spriting Carnival!!

Post by Carbine Dioxide »

TiberiumSoul wrote:when this is done do you think you could whip up a headshot death animation cause this guy would be a good heavy hitter for Behead the Undead
Will do; I took a look at Behead the Undead on the Zandronum forums, it looks pretty great (although it could use some weapons that aren't gonna be in IR V2).

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