[SPRITES] Spriting Carnival!!
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Re: [SPRITES] Spriting Carnival!!
Cacodemon jaw anyone?
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Re: [SPRITES] Spriting Carnival!!
Is that an upscaler job?
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Re: [SPRITES] Spriting Carnival!!
Preeeeeeeeeetty much. I just fixed up the teeth. Mostly just as a fit in for a weapon or so.HazeBandicoot wrote:Is that an upscaler job?
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Re: [SPRITES] Spriting Carnival!!
Could use that Cacodemon Jaw for a hud or something, I don't know.
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Re: [SPRITES] Spriting Carnival!!
The problem is that it's not the correct perspective at all, even if there should be none.
and even this old thing is wrong
and even this old thing is wrong
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Re: [SPRITES] Spriting Carnival!!
Yeah, it's technically backwards. But if the cacodemon teeth were front facing like they should, you wouldn't see most of the teeth anyway.Blox wrote:The problem is that it's not the correct perspective at all, even if there should be none.
Nice Pinky mouth btw
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Re: [SPRITES] Spriting Carnival!!
I've always thought Jaw-HUDs looked really weird because it implies you are able to see through the mouth. Which is really quite dumb because in the case of the Pinky and the Caco, you know for a fact that you wouldn't be able to see any teeth from their *actual* perspective.
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Re: [SPRITES] Spriting Carnival!!
The issue is that it's really the only sort of first person feedback you'd get from those guys. It's generally preferable to have some visual output from you attacks instead of just having them being completely invisible.
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Re: [SPRITES] Spriting Carnival!!
Only alternate I can think of is you can see your cheeks, upper lip, and (always) nose when you open your mouth wide, but representing this with a sprite will be difficult unless you go PNG and use alpha to have a convincing out of focus blur.
Alternatively goblin shark.
Indexed the colours and posterized the alpha to try and keep it Doomy.Alternatively goblin shark.
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Re: [SPRITES] Spriting Carnival!!
this will be the last time to use some resources at sketchfab. because of this damned computer, every models viewing fuzzy yet unclear. otherwise don't want to keep the work in bad condition.You do not have the required permissions to view the files attached to this post.
Last edited by Captain J on Fri Oct 16, 2015 11:31 am, edited 1 time in total.
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Re: [SPRITES] Spriting Carnival!!
Goes to show how boring it really looks to see from a real cacodemon's perspective.torridgristle wrote:
At least it's not like the one AvP game where your alien uses his claws in what seems to be eye perspective, then switches to his mouth weapon and makes no sense.
Good god that's horrifyingtorridgristle wrote: Alternatively goblin shark.
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Re: [SPRITES] Spriting Carnival!!
this will be the last time to use some resources at sketchfab. because of this damned computer, every models viewing fuzzy yet unclear. otherwise don't want to keep the work in bad condition.
Nice job cap! Some powerfull dinosaur hunting technology you got there.
Don't worry, it's not just your machine that sucks. Sketchfab runs like it's powered by steam engine on my broadband.
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Re: [SPRITES] Spriting Carnival!!
You could abstract the biting animation by having a top-view of the mouth and maybe the nose at idle, and when it attacks it turns to a 90 degree angle while opening and you can see the jaws snapping shut.
Sort of like how the camera doesn't rotate while using a scope because that would be annoying.
Sort of like how the camera doesn't rotate while using a scope because that would be annoying.
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Re: [SPRITES] Spriting Carnival!!
I kind of want to just see a monster with a vertical extendo-jaw now, actually.
Vertical mouths are underrated.
Vertical mouths are underrated.
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Re: [SPRITES] Spriting Carnival!!
All this mouth perspective talk n' sprites remind me of this