[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
User avatar
Amuscaria
Posts: 6628
Joined: Mon Jul 26, 2004 12:59 pm
Location: Growing from mycelium near you.

Re: [SPRITES] Spriting Carnival!!

Post by Amuscaria »

Captain J wrote:if you are talking about you want me to make them rotate, i don't think so sadly. they are just for items, not projectile. and about that, i recommend to use the rotsprite.
I think he means voxels.
User avatar
Captain J
 
 
Posts: 16890
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)

Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

wha? i thought he meant the sprite ones. furthermore, i don't do voxel arts and one of it's editor crashes my computer.
User avatar
CWolf
Posts: 354
Joined: Mon Oct 07, 2013 9:24 am
Location: Void Eternal

Re: [SPRITES] Spriting Carnival!!

Post by CWolf »

Started to do something... well, just something.

I have an idea...
Image

UPD: And now I get that...

Image
Last edited by CWolf on Fri Sep 25, 2015 2:37 pm, edited 1 time in total.
User avatar
Captain J
 
 
Posts: 16890
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)

Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

without it's loincloth, it would make a great idle sprite base for hell nobles!
User avatar
raymoohawk
Posts: 1153
Joined: Fri Jan 17, 2014 7:16 pm

Re: [SPRITES] Spriting Carnival!!

Post by raymoohawk »

started working on painframes

Image
User avatar
Slax
... in rememberance ...
Posts: 2121
Joined: Tue Oct 19, 2010 7:01 am
Location: Window office.

Re: [SPRITES] Spriting Carnival!!

Post by Slax »

BAWK!
User avatar
comet1337
Posts: 876
Joined: Fri Sep 25, 2015 3:48 am
Location: elsewhere

Re: [SPRITES] Spriting Carnival!!

Post by comet1337 »

i had an idea for a powerup

Image
no popo

edit:
improved it a little

Image
Last edited by comet1337 on Sat Sep 26, 2015 11:44 am, edited 1 time in total.
User avatar
NeuralStunner
 
 
Posts: 12326
Joined: Tue Jul 21, 2009 12:04 pm
Preferred Pronouns: He/Him
Graphics Processor: nVidia with Vulkan support
Location: capital N, capital S, no space

Re: [SPRITES] Spriting Carnival!!

Post by NeuralStunner »

Slax wrote:BAWK!
"That cluckin' hurt!"
User avatar
Nash
 
 
Posts: 17439
Joined: Mon Oct 27, 2003 12:07 am
Location: Kuala Lumpur, Malaysia

Re: [SPRITES] Spriting Carnival!!

Post by Nash »

This thread has 1,000,696 views... if everyone donated $1 every time they clicked this thread, we'd have $1,000,696 by now!
User avatar
Amuscaria
Posts: 6628
Joined: Mon Jul 26, 2004 12:59 pm
Location: Growing from mycelium near you.

Re: [SPRITES] Spriting Carnival!!

Post by Amuscaria »

Nash wrote: if everyone donated $1 every time they clicked this thread
Yeah, but then I'll be a very-VERY poor man. :P
User avatar
Minigunner
Posts: 754
Joined: Mon Dec 28, 2009 5:13 pm

Re: [SPRITES] Spriting Carnival!!

Post by Minigunner »

Image
BFG ball that is in-between the BFG9000 ball and the BF2704 green ball in size. Also cheap animation using rotation/flipping.
Image
Here's the main sprite.
Last edited by Minigunner on Sat Sep 26, 2015 1:59 pm, edited 1 time in total.
User avatar
Captain J
 
 
Posts: 16890
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)

Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Nash wrote:This thread has 1,000,696 views... if everyone donated $1 every time they clicked this thread, we'd have $1,000,696 by now!
most important yet long-stayed thread it is, long live, the pixelated yet doomed carnival.
User avatar
Yuraofthehairfan
Posts: 24
Joined: Wed Aug 06, 2014 6:56 pm

Re: [SPRITES] Spriting Carnival!!

Post by Yuraofthehairfan »

Uboa wrote:Image
Something I probably won't finish. We'll see.

EDIT:Image
Love the Lich edit

don't for get to credit me too for the Aracnorb Queen tentacles that was added on when done
also that is my old set mostly changed the death sprite also I have updated it and its on realm667 fyi :)
Seidolon
Posts: 463
Joined: Wed Oct 09, 2013 11:11 pm

Re: [SPRITES] Spriting Carnival!!

Post by Seidolon »

NeuralStunner wrote:And nobody knows where all the rockets come from, either...

Uh, they gate in from Hell... Yeah, that has to be it. :ninja:
Exactly. The cyberdemon's 'rocket launcher' must actually be some kind of teleporter, and the cyberdemon tells his buddies back in hell when to fire the rockets. They travel through the teleporter and out the barrel of the cyberdemon's 'rocket launcher'.

(Sorry, but I just had to reply to this very old post. I don't recall a forum rule that prohibits quoting old posts.)
User avatar
Captain J
 
 
Posts: 16890
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)

Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

And I'm pretty sure that other demons with guns does.

Because you know, thier ammo are limitless, also demonic technology.

Return to “General”