[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
Gez
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Gez »

You mean it's not supposed to be nearly as tall as a baron of Hell?
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Amuscaria
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Re: [SPRITES] Spriting Carnival!!

Post by Amuscaria »

zrrion the insect wrote:Image
I made a fruit.
You say peach, but I say butt-cheeks.
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YukesVonFaust
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Re: [SPRITES] Spriting Carnival!!

Post by YukesVonFaust »

Amuscaria wrote:
zrrion the insect wrote:Image
I made a fruit.
You say peach, but I say butt-cheeks.
I LIKE BIG FRUITS AND I CANNOT LIE
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Uber-Violence
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Re: [SPRITES] Spriting Carnival!!

Post by Uber-Violence »

zrrion the insect wrote:Image
I made a fruit.
That's a very peachy sprite you got there!

...kill me.
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Uber-Violence
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Re: [SPRITES] Spriting Carnival!!

Post by Uber-Violence »

SmarineS wrote:Made another EarthBoundDoom stuff...
Image
It's Duke Nukem... death state is missing because I think the pain state just needs a fade out effect like in a normal EB Battle... errr, EBD Battle! :D The first frame is the original enemy, of course.
...EarthDoom? DoomBound? EDaorotmhDBoooumnd? I think maybe it needs a different title. EarthBoundDoom seems a little generic.
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Slax
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Re: [SPRITES] Spriting Carnival!!

Post by Slax »

Doombound.
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EffinghamHuffnagel
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Re: [SPRITES] Spriting Carnival!!

Post by EffinghamHuffnagel »

Uber-Violence wrote:
zrrion the insect wrote:Image
I made a fruit.
That's a very peachy sprite you got there!

...kill me.
Am I the only one expecting the top to peel back and a horrible demon to stick his head out?
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Laggy
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Re: [SPRITES] Spriting Carnival!!

Post by Laggy »

Captain J wrote:
Laggy wrote:HALP
it you want some HALPFUL information, pillow shading those wont help to make it better.
I blame the light direction but I hope this looks better:
Image
Blox wrote: protip: you are not limited to 1:1 sprite/in-game size ratios
I know, but... using different sprite sizes might look weird... Like those flash games that use both NES and SNES sprites...
Not sure if it's a good idea or not...
Bren
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Re: [SPRITES] Spriting Carnival!!

Post by Bren »

SmarineS wrote:Made another EarthBoundDoom stuff...
Reminds me of Isle of the Dead ...
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Laggy wrote:I know, but... using different sprite sizes might look weird... Like those flash games that use both NES and SNES sprites...
Not sure if it's a good idea or not...
for doom, i'm sure it would work for mods that uses small sized graphics or just an icon.
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jdredalert
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Re: [SPRITES] Spriting Carnival!!

Post by jdredalert »

Found this little gem by jazzmaster9 and Blox and decided to give a try adding a Doom hand and a muzzle flash. After learning from the muzzle flash tutorial, i got this:

Image
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Da Spadger
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Re: [SPRITES] Spriting Carnival!!

Post by Da Spadger »

So I found some sprites in a folder and thought that maybe I could use them for a map I'm working on.

Some examples: ImageImageImageImage

Neat, huh? The problem is that I have no idea at all who made them. Do any of you know?
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wildweasel
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Re: [SPRITES] Spriting Carnival!!

Post by wildweasel »

These are the work of Paul "nmn" Zarcynski (sp?). I forget what they were for, originally, though.
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Da Spadger
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Re: [SPRITES] Spriting Carnival!!

Post by Da Spadger »

Alright, thanks a bunch.
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Raziel236
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Re: [SPRITES] Spriting Carnival!!

Post by Raziel236 »

Image[/quote]

guna give this quite an interesting reload..

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