Some random stuff I posted on R667 a while back. Not sure if it trickled its way over here (I'm not searching all 1400+ pages to find out) so I'm just gonna post them here too.
Recent re-releases of the Doom games have "censored" the health packs by removing the red cross, since apparently the Red Cross organization considers usage of red crosses in games to be infringement of their trademark. Which is fair enough, but I really disliked the "pill box" versions of the health packs used as replacements. So I made versions which have "red" and "cross", but circumvent the "red cross" detail specifically:

I mostly made them out of spite, but I wound up liking them enough that I'm using them in an autoload and in my perpetually unfinished episode. If I had known about the "pill box" versions ahead of time, I would have pushed for these to be the "official" replacements instead.
I wanted a pickup for the Alpha Assault Rifle, and I didn't really care to dig around to find one, so I made my own using a picture of the G36 as a source/reference, since the player sprite's/zombieman's rifle has a similar general shape (and it's the rifle used in the movie, for whatever THAT'S worth). It's not a 100% match for the HUD sprites, but then neither is the rifle the player's sprite/zombieman carries--it's sort of a compromise between the two. Would definitely be good for a G36 sprite set.
And recolored muzzle flashes for the Assault Rifle designed to be more in-line with the final game's other gunflashes. They aren't a perfect match, but they're a start. Again, I have no idea if someone already made improved versions of these or not; I just went ahead and made them for my own benefit. I might try to improve them at some point.
