[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
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TheRailgunner
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Re: [SPRITES] Spriting Carnival!!

Post by TheRailgunner »

ImageImageImage

Updated EM2015 (holo sight) and added the EM2027 and EM2029.
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raymoohawk
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Re: [SPRITES] Spriting Carnival!!

Post by raymoohawk »

another rotation, i feel like im getting worse at this with each one

Image

and a quick edit of the cacodemon, i kinda like how it is going

Image
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Sgt. Shivers
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Re: [SPRITES] Spriting Carnival!!

Post by Sgt. Shivers »

raymoohawk wrote:another rotation, i feel like im getting worse at this with each one

Image
Looks cool to me, I always liked the cool poses the zombies in free doom did when they shot. Seemed a lot more zombie-like than doom's zombies.
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TheBadHustlex
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Re: [SPRITES] Spriting Carnival!!

Post by TheBadHustlex »

Doom's "Zombies" look like regular people, if you ask me.
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Blox
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Re: [SPRITES] Spriting Carnival!!

Post by Blox »

well there's probably a reason for why they're called "possessed humans"
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

raymoohawk wrote:Image
this new octodemon is tenta-killing.
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TheBadHustlex
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Re: [SPRITES] Spriting Carnival!!

Post by TheBadHustlex »

Blox wrote:well there's probably a reason for why they're called "possessed humans"
Huh. I always thought they were called Zombies, because the ending-screen names the weakest one "Zombieman".
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

also they were called former 'insert army rank's name', it means they were used to be human being, but not anymore.
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ArmanAhmadi
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Re: [SPRITES] Spriting Carnival!!

Post by ArmanAhmadi »

Captain J wrote:'insert army rank's name'
I'll do it.
Sargeant.
Gez
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Gez »

Sergeant.
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TheBadHustlex
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Re: [SPRITES] Spriting Carnival!!

Post by TheBadHustlex »

I thought it was Seargent...
jmickle
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Re: [SPRITES] Spriting Carnival!!

Post by jmickle »

In britain we spell it Seaurgeunt
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Enjay
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Enjay »

TheBadHustlex wrote:
Blox wrote:well there's probably a reason for why they're called "possessed humans"
Huh. I always thought they were called Zombies, because the ending-screen names the weakest one "Zombieman".
I remember that when I saw the name "zombieman" at the Doom 2 end credits for the first time that I thought it was a bit of a silly name. I don't remember what I called them before I played Doom 2 though. It may have been zombies, pistol guys, or whatever. I don't really know. For the most part though, I've pretty much always known the "correct" names for most of the enemies. Given that most of them are quite short, or easily shortenable (e.g. Baron) I tend to use the more-or-less correct names most of the time. However, I do use a few (usually functional) names to refer to some of the enemies. e.g. I would tend to refer to shotgunners or shotgun guys when talking about the possessed former sergeants. And everyone uses "pinkie" once in a while to refer to the demons, right?
Gez
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Gez »

TheBadHustlex wrote:I thought it was Seargent...
http://www.tfd.com/sergeant
http://www.merriam-webster.com/dictionary/sergeant
http://en.wiktionary.org/wiki/sergeant
jmickle wrote:In britain we spell it Seaurgeunt
Actually the British variant spelling is serjeant
http://www.merriam-webster.com/dictionary/serjeant

Among all the obsolete spellings listed by Wiktionary in the word's Old English and Old French and Latin etymology, there's one universal constant. Can you find it?
From Middle English sergeant, sergeaunt, serjent, serjaunt, serjawnt, sergant, from Old French sergeant, sergent, serjant, sergient, sergant (“sergeant, servant”), from Medieval Latin servientem, accusative of serviens (“a servant, vassal, soldier, apparitor”), from Latin serviēns (“serving”), present participle of serviō (“serve, be a slave to”). More at servant.
Spoiler:
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Enjay
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Enjay »

raymoohawk wrote:and a quick edit of the cacodemon, i kinda like how it is going

Image
Oh! I couldn't see that at work (due to the filters in place). That looks really cool. I think the FreeDoom Caco is a pretty awful-looking sprite that I don't like much at all. Your sprite manages to keep much of the essence of the original monster design but somehow makes it into an excellent-looking enemy. Good job! :thumb: I hope that you can finish it and that it gets included in FreeDoom.
Last edited by Enjay on Thu Oct 09, 2014 1:21 pm, edited 1 time in total.

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