[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
mallo
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Re: [SPRITES] Spriting Carnival!!

Post by mallo »

While the first one looks rather frostbitten than underwater (but still nice), the second set looks terrible.
osjclatchford
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Re: [SPRITES] Spriting Carnival!!

Post by osjclatchford »

Slax wrote:*glub* (I'm all wet!)
Image

I'm all wet. AGAIN.
Image
Image
Just playing around. :P
...sad... :roll:
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Slax
... in loving memory ...
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Re: [SPRITES] Spriting Carnival!!

Post by Slax »

Well sure it looks like shit. Looks even worse animated! Guess Photoshop freaks aren't welcome in the carnival.
Spoiler: It's just fun to play around with.
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YukiHerz
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Re: [SPRITES] Spriting Carnival!!

Post by YukiHerz »

Pretending this looks good.
Image

Edit: Ninja fuck-up removing.
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Blox
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Re: [SPRITES] Spriting Carnival!!

Post by Blox »

Slax wrote:Guess Photoshop freaks aren't welcome in the carnival.
Well I just happen to be one. :v
(although I guess wizards don't count)
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Woolie Wool
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Re: [SPRITES] Spriting Carnival!!

Post by Woolie Wool »

Can someone do a version of that B.J. face set that fits the Wolfenstein palette properly. SLADE3's converter butchers it and ECWolf doesn't do truecolor anything.
Flynn Taggart
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Re: [SPRITES] Spriting Carnival!!

Post by Flynn Taggart »

I tried but it should help.
Image

Some things like the Zombie BJ face, degreelessness mode eyes, and most of the blood spatters didn't quite make it through as intended but should be easy to edit.
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Neato, now with classic blonde hair color!
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Kostov
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Kostov »

Image
Image

Edited the Brutal Doom nazis to resemble the Millenium vampire soldiers from Hellsing.
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demo_the_man
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Re: [SPRITES] Spriting Carnival!!

Post by demo_the_man »

Sgt. Shivers wrote:
Spoiler:
The only BFG with it's own gravity. Glad I found this sprite again. :D
Spoiler because 6MB huge.
Is this the Biggest F@cking gun?
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Xim
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Re: [SPRITES] Spriting Carnival!!

Post by Xim »

demo_the_man wrote:
Sgt. Shivers wrote:
Spoiler:
The only BFG with it's own gravity. Glad I found this sprite again. :D
Spoiler because 6MB huge.
Is this the Biggest F@cking gun?
And is it widescreen friendly? :P
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Woolie Wool
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Re: [SPRITES] Spriting Carnival!!

Post by Woolie Wool »

Flynn Taggart wrote:I tried but it should help.
Image

Some things like the Zombie BJ face, degreelessness mode eyes, and most of the blood spatters didn't quite make it through as intended but should be easy to edit.
Did you just run it through a palette conversion, because it if anything looks worse than the conversion I did in SLADE3.
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TheRailgunner
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Re: [SPRITES] Spriting Carnival!!

Post by TheRailgunner »

Image

Kaiserli Model 15A5 Light Machine Gun in 6.66x48mm MARS B, designed for prolonged firing by way of an advanced cooling jacket/barrel shroud.

ImageImage

Kaiserli Model 64A4 and A5 LMG, incorporating the M15A5's design improvements into a conventional machine gun layout and dispensing with the relative discomfort of operating a bullpup machine gun.

ImageImage

Kaiserli Model 23 Assault Rifle, utilizing a variant of the M64A4's advanced barrel cooling jacket to maintain accuracy during automatic fire.

ImageImage

Marco Arms Bravo Ultra II Assault Rifle, combining features of the Kaiserli M12E5 Assault Carbine with the Model B Ultra Carbine.

ImageImage

Kaiserli Model 30 and A1 General Purpose Machine Gun in 9.66x60mm MARS C, based off of a scaled-up M64A4.

ImageImage

Marco Automatic Rifle System, Model H, chambered in 6.66x42mm Model H Caseless (based off of the Model B cartridge, exhibiting similar ballistic properties).
Last edited by TheRailgunner on Wed Oct 08, 2014 10:08 pm, edited 2 times in total.
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Carbine Dioxide
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Re: [SPRITES] Spriting Carnival!!

Post by Carbine Dioxide »

The pickups you make are awesome, Rail gunner.
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TheBadHustlex
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Re: [SPRITES] Spriting Carnival!!

Post by TheBadHustlex »

I don't understand a word from these descriptions.

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