Medieval Cricket Bat? Dunno.. That's what the tall thingy looks like to me.Hornetzero wrote:
Not sure what I have designed here but the purpose I had in mind was that the tall vertical structure on the right arm generates a thunder strike from the sky, while the one on the left shoots energy rings.
[SPRITES] Spriting Carnival!!
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Re: [SPRITES] Spriting Carnival!!
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Re: [SPRITES] Spriting Carnival!!
Hornet, stretched sprite without editing or polishing with copy n' paste means it's not gonna have any pretty sight, even it has a good idea.
But nice left hand, though.
But nice left hand, though.
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Re: [SPRITES] Spriting Carnival!!
Ripped some Counter-Strike Weapons.
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Re: [SPRITES] Spriting Carnival!!
Well, personnaly i would like them to use projectiles that reflect what the weapons are means to be.HazeBandicoot wrote:Yeah, they are, the Flamethrower could simply spit Mancubus Fireballs or some custom projectile that behaves like fire, while the lightning gun would shoot highspeed projectiles, peraphs a super fast Plasma Ball.Mayhem666 wrote:Hey Hazebandicoot, do you think the weapons made '' flamethrower and lightning gun '' are considered finished and can now be '' decorated ''? If so, do you have any kind of idea about what projectile could be used for that weapons, of course it's d64 based.
Thanks
a Flamethrower is supposed to split fire? I guess, but i don't really know what could be used. Thats why i was asking you. And for Lightning gun, i was also thinking about super fast projectile with very high fire rate. Of course it's a lightning gun so ... it could be lightning? But not sure what to use since i don't really know some ressource that could have this somewhere. Well.
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Re: [SPRITES] Spriting Carnival!!
more shotgunguy
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Re: [SPRITES] Spriting Carnival!!
Forgot to post this earlier.
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Re: [SPRITES] Spriting Carnival!!
huh, now with rott style hand palette and silver bullet, but too bad those bullets are now same with cylinder's color, though.
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Re: [SPRITES] Spriting Carnival!!
Awesome rips, Shivers!Sgt. Shivers wrote:
Ripped some Counter-Strike Weapons.
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Re: [SPRITES] Spriting Carnival!!
No wood for you, space gun.
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Re: [SPRITES] Spriting Carnival!!
Will you be making anymore Counterstrike weapons? I could probably use them in a mod I am working on, if you don't mind.
EDIT: Here are some reload sprites for a right handed Doom Nukem pistol. I am using it for BDHFR.
EDIT: Here are some reload sprites for a right handed Doom Nukem pistol. I am using it for BDHFR.
You do not have the required permissions to view the files attached to this post.
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Re: [SPRITES] Spriting Carnival!!
I would, but I can't do that without base resources for Hexen or Heretic. As of now, most of the sprites drawn for them have disappeared and nobody bothered to upload them again.Hornet, stretched sprite without editing or polishing with copy n' paste means it's not gonna have any pretty sight, even it has a good idea.
But nice left hand, though.
Anyhow, here is something different;
Concept for a Full Metal Cyberdemon. The last frame has a tail idea I wanted to implement but I can't get the hip to look right.
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Re: [SPRITES] Spriting Carnival!!
second rotation of the shotgunguy
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Re: [SPRITES] Spriting Carnival!!
Good job working your ass off, Ray.
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Re: [SPRITES] Spriting Carnival!!
Spoiler:The only BFG with it's own gravity. Glad I found this sprite again.
Spoiler because 6MB huge.