[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
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Ravick
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Re: [SPRITES] Spriting Carnival!!

Post by Ravick »

Oh, I tought it was going to be used by modders, I mean, not in the real Freedoom IWAD.

Anyway, nice work :)
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Sgt. Shivers
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Re: [SPRITES] Spriting Carnival!!

Post by Sgt. Shivers »

Image
MP40 thing, sight is from ROTT but the rest is based on a model.
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raymoohawk
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Re: [SPRITES] Spriting Carnival!!

Post by raymoohawk »

thanks ravick, the stuff from freedoom can be used by modders by the way
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Slax
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Re: [SPRITES] Spriting Carnival!!

Post by Slax »

That damn RoTT sight is too big.
Image Image
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

always amazing work there, shivers. and i hope someone can do anything about remaster the rest of ROTT weapons.
Angel-Neko_X wrote:
Spoiler:
those rips are going to be useful unless they have a countless fuzzy graphics, did you had any of anti aliasing for those weaps?
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Carbine Dioxide
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Re: [SPRITES] Spriting Carnival!!

Post by Carbine Dioxide »

Here is a crappy Super Red Hawk.
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Mayhem666
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Re: [SPRITES] Spriting Carnival!!

Post by Mayhem666 »

Hey Hazebandicoot, do you think the weapons made '' flamethrower and lightning gun '' are considered finished and can now be '' decorated ''? If so, do you have any kind of idea about what projectile could be used for that weapons, of course it's d64 based.

Thanks
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Sgt. Shivers
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Re: [SPRITES] Spriting Carnival!!

Post by Sgt. Shivers »

Image
Is it revolver time?
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

now you feel lucky, shivers, anyway that's pretty reminds me a marty's revolver.
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ArmanAhmadi
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Re: [SPRITES] Spriting Carnival!!

Post by ArmanAhmadi »

Carbine Dioxide wrote:Here is a crappy Super Red Hawk.
That handle seems tall.
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NachtIntellect
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Re: [SPRITES] Spriting Carnival!!

Post by NachtIntellect »

Sgt. Shivers wrote:Image
Is it revolver time?
Nice work, is that your work? If so you've really improved.
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Carbine Dioxide
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Re: [SPRITES] Spriting Carnival!!

Post by Carbine Dioxide »

ArmanAhmadi wrote:
Carbine Dioxide wrote:Here is a crappy Super Red Hawk.
That handle seems tall.
It was incredibly tall when it started, I shortened it though.
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wildweasel
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Re: [SPRITES] Spriting Carnival!!

Post by wildweasel »

Sgt. Shivers wrote:Image
Is it revolver time?
It is ALWAYS revolver time. Bravo.
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YukiHerz
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Re: [SPRITES] Spriting Carnival!!

Post by YukiHerz »

Mayhem666 wrote:Hey Hazebandicoot, do you think the weapons made '' flamethrower and lightning gun '' are considered finished and can now be '' decorated ''? If so, do you have any kind of idea about what projectile could be used for that weapons, of course it's d64 based.

Thanks
Yeah, they are, the Flamethrower could simply spit Mancubus Fireballs or some custom projectile that behaves like fire, while the lightning gun would shoot highspeed projectiles, peraphs a super fast Plasma Ball.
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Hornetzero
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Re: [SPRITES] Spriting Carnival!!

Post by Hornetzero »

Image

Not sure what I have designed here but the purpose I had in mind was that the tall vertical structure on the right arm generates a thunder strike from the sky, while the one on the left shoots energy rings.

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