Discuss anything ZDoom-related that doesn't fall into one of the other categories.
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Uboa
- Posts: 634
- Joined: Sun Feb 19, 2012 8:53 pm
- Location: Poniko's House
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by Uboa »
Hellstorm Archon wrote:
I haven't thrown money at the screen in quite some time for sprites, but...
...there you go.

£ODS OF EMONE.
I'll definitely be finishing a set of these, it's just untelling when. They'll be for a remake of a certain wad I did.
EDIT: Speaking of finishing that...
EDITEDIT: I'll work on them later.

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GhostKillahZero
- Posts: 742
- Joined: Wed Nov 13, 2013 4:41 pm
- Location: 343 Industries Headquarters
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by GhostKillahZero »
Deimus wrote:
Gonna try to make offeset D64 sprites
I need a offeset and center set, their isn't many options. Hopefully its possible.
An angled d64 chaingun? I love this already!!!

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Viscra Maelstrom
- Posts: 6200
- Joined: Thu Dec 04, 2008 1:14 am
- Location: plergleland
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by Viscra Maelstrom »
that chaingun looks like it's higher res than the actual game sprite to me. is it?
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Deimus
- Posts: 230
- Joined: Fri Jun 12, 2009 11:52 pm
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by Deimus »
Viscra Maelstrom wrote:that chaingun looks like it's higher res than the actual game sprite to me. is it?
its from some forum z13.invisionfree.com/Doom64EX/index.php?showtopic=39
google doom 64 HD chaingun.
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Solmyr
- Posts: 35
- Joined: Mon Jul 08, 2013 11:33 pm
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by Solmyr »
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Uboa
- Posts: 634
- Joined: Sun Feb 19, 2012 8:53 pm
- Location: Poniko's House
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by Uboa »
Solmyr wrote:
Speaking of zombies... 
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IMX
- Posts: 791
- Joined: Sat May 11, 2013 9:20 am
- Location: Frogland, Mexico
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by IMX »
Uboa wrote:I'll definitely be finishing a set of these, it's just untelling when. They'll be for a remake of a certain wad I did.
Be aware that you have all of my support and good vibes to complete that sheet.

I would be more than glad to see it finished
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Captain J
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- Posts: 16891
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
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by Captain J »
Deimus wrote:Gonna try to make offeset D64 sprites

now that's truely amazingly angled d64 chaingun, unless it's jp-godamn-eg.
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Ravick
- Posts: 2056
- Joined: Sun Aug 22, 2010 10:59 pm
- Location: Tubarão, Brasil
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by Ravick »
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Viscra Maelstrom
- Posts: 6200
- Joined: Thu Dec 04, 2008 1:14 am
- Location: plergleland
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by Viscra Maelstrom »
Deimus wrote:Viscra Maelstrom wrote:that chaingun looks like it's higher res than the actual game sprite to me. is it?
its from some forum z13.invisionfree.com/Doom64EX/index.php?showtopic=39
google doom 64 HD chaingun.
it seems your forum link only works if you're a member of the site.
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MarlboroMike2100
- Posts: 145
- Joined: Sun May 22, 2011 4:55 am
- Location: Somewheres in PA.
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by MarlboroMike2100 »
Ok... In a pissed mood this mornin but... Last night half dead, slapped togeather another WILCO product.

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GhostKillahZero
- Posts: 742
- Joined: Wed Nov 13, 2013 4:41 pm
- Location: 343 Industries Headquarters
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by GhostKillahZero »
MarlboroMike2100 wrote:Ok... In a pissed mood this mornin but... Last night half dead, slapped togeather another WILCO product.
You just keep getting better and better!

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Deimus
- Posts: 230
- Joined: Fri Jun 12, 2009 11:52 pm
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by Deimus »
Viscra Maelstrom wrote:Deimus wrote:Viscra Maelstrom wrote:that chaingun looks like it's higher res than the actual game sprite to me. is it?
its from some forum z13.invisionfree.com/Doom64EX/index.php?showtopic=39
google doom 64 HD chaingun.
it seems your forum link only works if you're a member of the site.
you can view it through cache
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Uboa
- Posts: 634
- Joined: Sun Feb 19, 2012 8:53 pm
- Location: Poniko's House
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by Uboa »
Ravick wrote:You guys are so awesome!
Will these sprites be finished? Oh, please!

Mine will be, I dunno about theirs.
Speaking of that, it's dangerous to go alone. Take these.

More to come soon.
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Deimus
- Posts: 230
- Joined: Fri Jun 12, 2009 11:52 pm
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by Deimus »
took a break from chain...its tougher as it looks....and tried the auto 5 i need to finish this weapon.
took look at TF2 baby face blaster and some Auto 5 pics i saved. I think i'm getting close

bigger look:
Spoiler: