[SPRITES] Spriting Carnival!!

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abbuw
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Re: [SPRITES] Spriting Carnival!!

Post by abbuw »

Here is a .32 ACP magazine. There are two variants, one has a higher resolution, and the other should fit in the Doom HUD.
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Blue Shadow
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Re: [SPRITES] Spriting Carnival!!

Post by Blue Shadow »

On first glance, and before reading the post, I thought it was a chocolate bar. :P
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abbuw
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Re: [SPRITES] Spriting Carnival!!

Post by abbuw »

Haha, yeah, just realized that. To combat the confusion with delicious chocolate, I have this black and white job that was done in a minute.
32 ACP magazine 2.png
and here's chocolate
Chocolate.png
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Last edited by abbuw on Tue Jan 07, 2014 9:22 pm, edited 1 time in total.
Bren
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Re: [SPRITES] Spriting Carnival!!

Post by Bren »

Tekeli-li! Tekeli-li!!

ImageImage

Front, rear and side animations for running and attacking.
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

i hope you can finish the it's sprite sheet, it could be more helpful.
torridGristle wrote:Felt like making a Robobrain sprite.
i smell chex quest. BTW, that's really impressive work, i say. anyway, got any minds to making a mr. gutsy or handy if you have a times?
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torridgristle
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Re: [SPRITES] Spriting Carnival!!

Post by torridgristle »

Captain J wrote:anyway, got any minds to making a mr. gutsy or handy if you have a times?
The most I could do is rotations for one frame. I can't get Fallout animations working in NifSkope because of the model's skeleton being in another file.
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Version-96 'zuberneil depansor' 9mm personal defense pistol.PNG
welp, spriting with a style is tottaly hard indeed. now i understand about lizard commando's hard works for his sprite.

otherwise my mod is going to coming soon.
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torridgristle
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Re: [SPRITES] Spriting Carnival!!

Post by torridgristle »

You're welcome.
Thomas-Sprites-torridGristle.png
Model source.
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SyntherAugustus
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Re: [SPRITES] Spriting Carnival!!

Post by SyntherAugustus »

In before a joke wad involving kamikaze Thomas the tank engines.
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Bitterman
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Re: [SPRITES] Spriting Carnival!!

Post by Bitterman »

Captain J wrote:
Version-96 'zuberneil depansor' 9mm personal defense pistol.PNG
welp, spriting with a style is tottaly hard indeed. now i understand about lizard commando's hard works for his sprite.

otherwise my mod is going to coming soon.
Awesome!
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agaures
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Re: [SPRITES] Spriting Carnival!!

Post by agaures »

Based off of the TekImp from the haunt beastiary;

Image
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0bsidian
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Re: [SPRITES] Spriting Carnival!!

Post by 0bsidian »

Just a random idea, maybe some detail on the back as well? I dunno, I reckon it'd look cool.
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

torridGristle wrote:You're welcome.
TERRY'S COMRADES WILL BE PLEASED.

EDIT: nah, this terry;
http://doomwiki.org/wiki/Terry
Last edited by Captain J on Wed Jan 08, 2014 10:16 pm, edited 1 time in total.
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0bsidian
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Re: [SPRITES] Spriting Carnival!!

Post by 0bsidian »

What, Terry Pratchett? :P I knew something was missing from the Discworld.
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Scripten
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Re: [SPRITES] Spriting Carnival!!

Post by Scripten »

Just a quick electrified stun baton whipped up from the LameDuke sprites. Might be going in a horror mod of mine that may or may not be released. (Also threw in some off-hand sprites.)

Image

Edit: Fixed the scaling issues.
Last edited by Scripten on Thu Jan 09, 2014 12:19 pm, edited 1 time in total.

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