[SPRITES] Spriting Carnival!!

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OrangePikmin33
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Re: [SPRITES] Spriting Carnival!!

Post by OrangePikmin33 »

Well, i was lurking, and i noticed the fiasco about scalliano's avatar, so i made this.
Image
Yeah, i just HAD to do it. Also, En Route: Thermoplis will be on hold because i'm making a Megawad, woo!
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Cardboard Marty
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Re: [SPRITES] Spriting Carnival!!

Post by Cardboard Marty »

osjclatchford wrote:true...

anyway I tried to make this lash-up I attempted look a bit better:
crack_un2.png
still to no real avail...
Please at least credit me for the top sprite. :P I was the one who did that edit.

Here you guys go if you want the rest of what I've done so far.
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Uboa
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Re: [SPRITES] Spriting Carnival!!

Post by Uboa »

Oh, come now, finish that last sprite for us.
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zrrion the insect
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Re: [SPRITES] Spriting Carnival!!

Post by zrrion the insect »

I offer this without context:
Odderish.png
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Uboa
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Re: [SPRITES] Spriting Carnival!!

Post by Uboa »

zrrion the insect wrote:I offer this without context:
Odderish.png
Oh, it's even animated.

EDIT: Image
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OrangePikmin33
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Re: [SPRITES] Spriting Carnival!!

Post by OrangePikmin33 »

You like new weapons? Ahahahaha, me too.
Image
Top - A new SSG, with air hole, and a greyscale cocking mechanism.
Bottom - Some sort of exotic Rocket Launcher, i got the inspiration by one of the Exotic Weapons from System Shock 2. It's supposed to launch organisms that just explode with acid blood. All of the organisms are stored in the green sac, and is transported by the pipelike organ.
The_Funktasm
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Re: [SPRITES] Spriting Carnival!!

Post by The_Funktasm »

"pipelike organ" :wink:




I'm working on an XCOM themed mod and yesterday I made mockups of how I'm going to do various enemies. I am still on the lookout for a suitable grey alien base, as well as an armed golem.
From the left, Acolyte(Heretic) mixed with Catharsi gun and drawn hands as the Ethereal. Terminator and David G's Rifle Commando as Power suit. Strife guy and former human as Personal Armour. Former Shotgun guy (from one of Weasel's wads) modified as Squaddie/Recruits.
xcom.png
Now that I have a program to create sheets out of individual sprites, and thus do not need to make my own, I feel they won't be too hard to make.
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Uboa
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Re: [SPRITES] Spriting Carnival!!

Post by Uboa »

The_Funktasm wrote:I'm working on an XCOM themed mod and yesterday I made mockups of how I'm going to do various enemies. I am still on the lookout for a suitable grey alien base, as well as an armed golem.
From the left, Acolyte(Heretic) mixed with Catharsi gun and drawn hands as the Ethereal. Terminator and David G's Rifle Commando as Power suit. Strife guy and former human as Personal Armour. Former Shotgun guy (from one of Weasel's wads) modified as Squaddie/Recruits.
xcom.png
Now that I have a program to create sheets out of individual sprites, and thus do not need to make my own, I feel they won't be too hard to make.
*dies*
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0bsidian
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Re: [SPRITES] Spriting Carnival!!

Post by 0bsidian »

Uboa wrote:
The_Funktasm wrote:I'm working on an XCOM themed mod and yesterday I made mockups of how I'm going to do various enemies. I am still on the lookout for a suitable grey alien base, as well as an armed golem.
From the left, Acolyte(Heretic) mixed with Catharsi gun and drawn hands as the Ethereal. Terminator and David G's Rifle Commando as Power suit. Strife guy and former human as Personal Armour. Former Shotgun guy (from one of Weasel's wads) modified as Squaddie/Recruits.
xcom.png
Now that I have a program to create sheets out of individual sprites, and thus do not need to make my own, I feel they won't be too hard to make.
*dies*
Dammit, he's one of our best spriters!

*Pulls out defibrillator*
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Uboa
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Re: [SPRITES] Spriting Carnival!!

Post by Uboa »

I'm flattered.

Funktasm, about your sprites. I really like them, and I hope to see progress. I messed around with Photoshop and made some gradient maps to closely replicate the colors in your ethereal. The images that I used in this sprite are entirely grayscale, colored only by the gradient maps.
Image
Let me know if you need any help, I can try my hand at something.

(Also, that original monster that you used for the ethereal was from Hexen, not Heretic.)

EDIT: Image
The_Funktasm
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Re: [SPRITES] Spriting Carnival!!

Post by The_Funktasm »

Uboa wrote:I'm flattered.

Funktasm, about your sprites. I really like them, and I hope to see progress. I messed around with Photoshop and made some gradient maps to closely replicate the colors in your ethereal. The images that I used in this sprite are entirely grayscale, colored only by the gradient maps.
Image
Let me know if you need any help, I can try my hand at something.

(Also, that original monster that you used for the ethereal was from Hexen, not Heretic.)

EDIT: Image
Wow, that looks great! I could definitely use some help. I'm not sure I have enough for a thread yet, but I think that'd be the best place to post what there is so far. To be honest, I've only been putting solid work into it again since last week or so, and mostly on weapons and armor coding. The player sprites have been a bit daunting to approach for a while, combined with being unsure of what to use.

Thanks for the input and the heads up on the base too.

Here were a few of the sprites I've done for it.
(Weapon sheets are rather wide)
Spoiler:

Laser weapons (Duke Nukem 64 handgun and Scuba Steve's Flamethrower)
Image
Alien Abductor props
Image
Alien Containment
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Uboa
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Re: [SPRITES] Spriting Carnival!!

Post by Uboa »

Wow, I really like that floater sprite. Right now, I'm just about done with the second angle for the ethereal sprites. I'll post what I have when they're done.

EDIT: Image Here you go. I may work on the rest, depends on how you want them.
The_Funktasm
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Re: [SPRITES] Spriting Carnival!!

Post by The_Funktasm »

Uboa wrote:Wow, I really like that floater sprite. Right now, I'm just about done with the second angle for the ethereal sprites. I'll post what I have when they're done.

EDIT: Image Here you go. I may work on the rest, depends on how you want them.
That'll work great. I really appreciate it. As far as the rest, I sort of need input on ideas first before I settle on anything.
I'm not entirely sure what attacks I'm going to need or need to make graphics for, and I'm not sure of if there are any regular deaths for this or any similar enemies. Most of them are quite final, and couldn't exactly be used for "stunned" deaths.
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Uboa
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Re: [SPRITES] Spriting Carnival!!

Post by Uboa »

Well, I'm working on the shooting frames right now. I'm using a light green muzzle flash, since IIRC that's what was used in the original. Would the "magic" animation from the original Hexen sprites do you any good?

EDIT: Image
The_Funktasm
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Re: [SPRITES] Spriting Carnival!!

Post by The_Funktasm »

Uboa wrote:Well, I'm working on the shooting frames right now. I'm using a light green muzzle flash, since IIRC that's what was used in the original. Would the "magic" animation from the original Hexen sprites do you any good?

EDIT: Image
Yes, but with the main flash (where the projectile is launched) absent, and only the brightness from it kept. Also, with the glowing in the hood kept instead of the eye-flash. You picked the exact right muzzle-flash color too, awesome!
EDIT: For clarification, the fire frames are fine. I was referring to the magic one.
Last edited by The_Funktasm on Sun Jun 30, 2013 12:36 am, edited 1 time in total.

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