[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
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Bjecinst
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Re: [SPRITES] Spriting Carnival!!

Post by Bjecinst »

aw, gee thanks! :shucks:
Image
here's a doom-handed version if anyone wants that, arm is a little jank but it's the best i could do with little sleep :lol:
XLightningStormL
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Re: [SPRITES] Spriting Carnival!!

Post by XLightningStormL »

2D Flood Lights


From memory, based off of a really basic sprite from an Aliens Mod that was made by KontraCommando (IIRC) I more or less overhauled it and gave it rotations.

Will eventually release it with BRIGHTMAPS and code (featuring Spotlights) on realm667 one day.
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Kinsie
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Re: [SPRITES] Spriting Carnival!!

Post by Kinsie »

Bjecinst wrote:Image
"what demons? lmfao"
casually doubleposting for a casual doomguy/marine
The shoulders feel a bit weird for the pose, like they're hunched up. If he's standing casually, he should probably let them slump a little bit.

Just shoving them down a pixel seems to do the trick.
Image
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Bjecinst
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Re: [SPRITES] Spriting Carnival!!

Post by Bjecinst »

Kinsie wrote:The shoulders feel a bit weird for the pose, like they're hunched up. If he's standing casually, he should probably let them slump a little bit.
Just shoving them down a pixel seems to do the trick.
oh, i was going off of the idea that the shoulder pads were rigid in place, but that is a good observation either way :o
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DOOMPiter
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Re: [SPRITES] Spriting Carnival!!

Post by DOOMPiter »

Demon Eclipse/Eriance/Amuscaria-styled Storm Shotgun v2, now with more 'Fudd'ge in it.
DE_StormShotgunv2.png
(Credits: Eriance/Amuscaria, Combined_Arms for inpiration)
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Clownman
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Re: [SPRITES] Spriting Carnival!!

Post by Clownman »

Wanted to try using that one Blender setup I have to render some weapon sprites, so I redid one I originally made in Gmod a while back with a greenscreen technique.
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doomjedi
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Re: [SPRITES] Spriting Carnival!!

Post by doomjedi »

Bjecinst wrote:"what demons? lmfao"
casually doubleposting for a casual doomguy/marine
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DOOMPiter
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Re: [SPRITES] Spriting Carnival!!

Post by DOOMPiter »

WHO PUT A GODDAMN BAYONET THINGY ON MY BETA SSG?! ...Even though it's a Meathook, but whatever. Pretend that it's a bayonet.
MeathookBetaSSG.png
(Credits: JoeyTD, The Kins/300 Pounds, Ravage, Myself.)
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

It seems you have a quite good taste for Double-Barrel, Double-Action Super-Shotgun!
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DOOMPiter
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Re: [SPRITES] Spriting Carnival!!

Post by DOOMPiter »

Captain J wrote:It seems you have a quite good taste for Double-Barrel, Double-Action Super-Shotgun!
Yeah. I kind of just cheerished a lot of Beta content in General ever since i first watched "TetraBitGaming", even more so with Doom Delta and such other mods that mish-mash Beta Content into retail... Oh HL2 Beta, my beloved...
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Bjecinst
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Re: [SPRITES] Spriting Carnival!!

Post by Bjecinst »

got bored and said "fuck it, what if some default weapons were extended downwards?"
so, i did just that
Image
Image
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Looks satisfyingly original!! The ID feel on both extended weapons are so cool. Nice work!
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DOOMPiter
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Re: [SPRITES] Spriting Carnival!!

Post by DOOMPiter »

A little bit of inspiration with mspaintrocks's Woolball Series got me to make a 8-bit-like Pistol... So, see it for yourselves, why not. Mostly made from scratch, but has a little bit of JoeyTD's handless DOOM Pistol in it.
NESLikePistol_Sheet.png
(Credits: Super Piter/DoomPiter)
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Bjecinst
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Re: [SPRITES] Spriting Carnival!!

Post by Bjecinst »

very nice! it almost kind of reminds me of Pizza Tower slightly :o


whoops, got in a Desert Eagle mood again.
decided to render a deagle model i found offa sketchfab using my blender set up
ImageImage
Image

credit if used!!


(and, for those who want to see it ingame, here's a preview of the animation ingame)
Warhawk
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Re: [SPRITES] Spriting Carnival!!

Post by Warhawk »

Here's something that is probably useful
zombiemanstains.png
shotgunguystains.png
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