[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
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VriskaSerket
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Re: [SPRITES] Spriting Carnival!!

Post by VriskaSerket »

So uh, I started crossing classic Doom guns with their 64 counterparts.
It is lovely.

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torridgristle
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Re: [SPRITES] Spriting Carnival!!

Post by torridgristle »

Image
Editing Crash's model to look better as a sprite, giving her some muscle and proportions closer to Doomguy. This is scaled up with 1.2 vert ratio so she'd look like this in-game.
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Would look thin and skinnier than other female sprites lying around in this carnival. But hey, it looks better than them at the same time. Great job!
osjclatchford
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Re: [SPRITES] Spriting Carnival!!

Post by osjclatchford »

torridgristle wrote:Image
Editing Crash's model to look better as a sprite, giving her some muscle and proportions closer to Doomguy. This is scaled up with 1.2 vert ratio so she'd look like this in-game.
that is wonderful!
VriskaSerket wrote:So uh, I started crossing classic Doom guns with their 64 counterparts.
It is lovely.

Image
Image
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it is indeed... :wink:
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Jeimuzu73
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Re: [SPRITES] Spriting Carnival!!

Post by Jeimuzu73 »

Strapped D4HAR's micro missile launcher and bullet belt box to chrono's TNO-styled rifle as a concept.

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MetallicaSepultura
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Re: [SPRITES] Spriting Carnival!!

Post by MetallicaSepultura »

another WIP of the last weapon of the mod (excluding melee), the Dynalauncher!
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Ectocooler
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Re: [SPRITES] Spriting Carnival!!

Post by Ectocooler »

some random stuff i made for a wolfenstien mod that i quit making because of my depression
i just posted it here because i now have zoom account, used to just trash projects off my computer after id get bored/ or quit on them because of my darn depression. But yeah, here it is.
:puke:

hud face:


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taken from a character in dungeon master for atari ST

guns:
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the red skull thing is a flame thrower replacement

treasure/items/objects:

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monster(s):

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its supposed to be a pac man ghost replacement

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but anyways, enjoy, if you use any of this, credit me if you feel like it.
Dankspawn
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Re: [SPRITES] Spriting Carnival!!

Post by Dankspawn »

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it's a lich or something
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MyNameIs
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Re: [SPRITES] Spriting Carnival!!

Post by MyNameIs »

torridgristle wrote:Image
Editing Crash's model to look better as a sprite, giving her some muscle and proportions closer to Doomguy. This is scaled up with 1.2 vert ratio so she'd look like this in-game.
that's the best doomgirl skin i've seen. you're awesome.
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Mr.Enchanter
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Re: [SPRITES] Spriting Carnival!!

Post by Mr.Enchanter »

Went back and changed a few things on my autocannon.
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Looks wonderful!
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Carbine Dioxide
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Re: [SPRITES] Spriting Carnival!!

Post by Carbine Dioxide »

The vanilla Doom's Hell Knight looks hella messed up, so I tried to fix it some, also pointy horns cause why not?
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osjclatchford
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Re: [SPRITES] Spriting Carnival!!

Post by osjclatchford »

Carbine Dioxide wrote:The vanilla Doom's Hell Knight looks hella messed up, so I tried to fix it some, also pointy horns cause why not?
just wow!
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Mr.Enchanter
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Re: [SPRITES] Spriting Carnival!!

Post by Mr.Enchanter »

Starting the firing animations.
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Not sure about the ammo box... drew one in for concept but I have no clue what I'll do with it.
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I haven't added it yet but you will be able to see the ammo in the box.
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Last edited by Mr.Enchanter on Thu Aug 04, 2016 9:56 pm, edited 2 times in total.
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adamaH_oriH
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Re: [SPRITES] Spriting Carnival!!

Post by adamaH_oriH »

Carbine Dioxide wrote:The vanilla Doom's Hell Knight looks hella messed up, so I tried to fix it some, also pointy horns cause why not?
Full rotations, by any chance?

And what about The Baron Of Hell?
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