
Quick test :I
Looks delicious.CWolf wrote:May I?
it's gotta be faster ingame.fellowzdoomer wrote:I like it. Only thing is, and I may be wrong, but shouldnt the muzzle turn faster? Or is this not a minigun type weapon, as I'm imagining it? Otherwise perfect.
In all honesty, a SSG wouldn't work as well in Wolfenstein as it did in Doom. The way damage is inflicted in that game is a lot different than in doom, it isn't a constant variable of health you lose or take when it comes to attacking and being shot at. The SS could kill a player in 3 shots sometimes and then other times it takes a lot more. The SSG would leave the player out in the open for far too long and they would die, not standing a chance against the German MP40s. However it would be a cool weapon, and it would be very satisfying to use, just more thought on tactics with the weapon would be necessary in the levels and from the player.fellowzdoomer wrote:I started a Wolfenstein 3D-esque SSG weapon of sorts. Luckily, I learned hue shading. Unfortunately, I have a bad habit of pillowshading my sprites and something else called "brick shading".
Well, lemme know if I'm on the right track.
or a mutated vault dweller, it is!seclongo wrote:Hey look an alien! Or a mutant! Whatever this ugly thing is.