[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
User avatar
Minigunner
Posts: 754
Joined: Mon Dec 28, 2009 5:13 pm

Re: [SPRITES] Spriting Carnival!!

Post by Minigunner »

Eriance already made an edit of the hand on the landmine. I don't know where the sprites are, though.
User avatar
Gothic
Posts: 808
Joined: Thu Jun 16, 2011 6:49 pm

Re: [SPRITES] Spriting Carnival!!

Post by Gothic »

Minigunner wrote:Eriance already made an edit of the hand on the landmine. I don't know where the sprites are, though.
Gez wrote:The land mine from Stronghold is actually from Dark Forces.
http://www.spriters-resource.com/pc_com ... heet/35834
User avatar
InsanityBringer
Posts: 3392
Joined: Thu Jul 05, 2007 4:53 pm
Location: opening the forbidden box

Re: [SPRITES] Spriting Carnival!!

Post by InsanityBringer »

I'm pretty sure he's talking about the version Eriance made with the edited hands, heh
User avatar
cq75
Posts: 1212
Joined: Sun Dec 27, 2009 9:28 pm
Graphics Processor: nVidia with Vulkan support
Location: Just beyond the line horizon

Re: [SPRITES] Spriting Carnival!!

Post by cq75 »

Jabberwock wrote:
terranova wrote:...mixed Goblins and Doom.
Sorry, I'm not so good in English. Take this:ImageAnd I am still working on the yellow-robe-guy.
I'm late to mention this, but this would be hilarious for a Gobliins parody; give each one his own gun and they'd use heavy weaponry to solve puzzles instead of magic, punching, and picking up items.
User avatar
The Sith
Posts: 3
Joined: Sun Oct 10, 2010 5:31 pm

Re: [SPRITES] Spriting Carnival!!

Post by The Sith »

No one here has seen me in over a year now. I stopped in with a handful of fresh sprite edits and then vanished after the Terminator. ...if you don't know what I'm talking about see pages 215 and 216 of this topic.

I've flipped through the near hundred pages that have accumulated since and found mostly zombies in lab-coats, weapon edits, and female marines.

There have been a handful to speak of in the past year, but I still have to ask, "Whatever happened to all the badass custom monster/demon edits?"

Yeah I should shut up right? Because, I don't actually contribute to the ZDoom concept and I don't make full sprite sheets, so I'm not helping anyone. Yeah I understand that... but that doesn't mean I don't miss seeing all the unique ideas I saw in earlier posts.

So here's something that, I guess subconsciously, I always thought should have existed in DOOM. I realize this would have made a lot more sense about oh.... say 3 weeks ago, but screw it. I was inspired late last night and this happened. All the while some weird de ja vu feeling going on, as if I was really only finally fulfilling a mental commitment I had made years ago.

Image

Image

I give you: IMPKIN
User avatar
Tapwave
Posts: 2096
Joined: Sat Aug 20, 2011 8:54 am
Preferred Pronouns: No Preference
Graphics Processor: nVidia with Vulkan support

Re: [SPRITES] Spriting Carnival!!

Post by Tapwave »

The Sith wrote: IMPKIN
genius
User avatar
Amuscaria
Posts: 6634
Joined: Mon Jul 26, 2004 12:59 pm
Location: Growing from mycelium near you.

Re: [SPRITES] Spriting Carnival!!

Post by Amuscaria »

Maybe now someone can make Zhalloween. :P
User avatar
Captain Awesome
Posts: 580
Joined: Sun Aug 09, 2009 2:17 pm
Location: U.S.A.

Re: [SPRITES] Spriting Carnival!!

Post by Captain Awesome »

Reminds me of Goosebumps, I like it!
User avatar
Phobus
Posts: 5984
Joined: Thu May 05, 2005 10:56 am
Location: London

Re: [SPRITES] Spriting Carnival!!

Post by Phobus »

Eriance wrote:Maybe now someone can make Zhalloween. :P
I'm sure that's been "in development" since before I joined this forum :P
User avatar
Amuscaria
Posts: 6634
Joined: Mon Jul 26, 2004 12:59 pm
Location: Growing from mycelium near you.

Re: [SPRITES] Spriting Carnival!!

Post by Amuscaria »

Phobus wrote:I'm sure that's been "in development" since before I joined this forum :P
ditto.
User avatar
Phobus
Posts: 5984
Joined: Thu May 05, 2005 10:56 am
Location: London

Re: [SPRITES] Spriting Carnival!!

Post by Phobus »

Still, next Halloween, when Kirby does a surprise release, it'll easily be worth the wait ;)
User avatar
amv2k9
Posts: 2178
Joined: Sun Jan 10, 2010 4:05 pm
Location: Southern California

Re: [SPRITES] Spriting Carnival!!

Post by amv2k9 »

Image
Edits of Doom 64 torches. Fireless for those who like those super awesome-looking multi-actor flame effects.
User avatar
Gothic
Posts: 808
Joined: Thu Jun 16, 2011 6:49 pm

Re: [SPRITES] Spriting Carnival!!

Post by Gothic »

I will finish this tomorrow, now I'm gotta sleep
You do not have the required permissions to view the files attached to this post.
User avatar
Minigunner
Posts: 754
Joined: Mon Dec 28, 2009 5:13 pm

Re: [SPRITES] Spriting Carnival!!

Post by Minigunner »

ImageImageImageImageImageImageImageImage

An improvement on the "less gory" Mancubus death by IsNatureToDie. The bump on his back is the ribcage, which is kinda compressed under his weight. The weapon-drop animation can be put back in if wanted.

EDIT: Also,
Image
Be sure to look above you when this happens. Probably the only frame I will do for this.
User avatar
ChronoSeth
Posts: 1631
Joined: Mon Jul 05, 2010 2:04 pm
Location: British Columbia

Re: [SPRITES] Spriting Carnival!!

Post by ChronoSeth »

Minigunner wrote:Image
Is that what I think it is? :shock:

Return to “General”