[DoomCRAP] ZDoom Font Generator
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Please read the full rules for more details.
The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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ack, i screwed it up with an untested last minute change. Its funny, someone was having a discussion here just recently about the same type of mistake.
heres what I had before -
but at the last minute, in order to speed things up by skipping redundant saves of space characters, i added
which of course should have been
btw, lua's not-equal-to operator is ~=
anyway im pretty busy lately but i'll upload the change... um... soon. But now that you know what the problem is, you *could* fix it yourself. *cough*line157*cough*.
heres what I had before -
Code: Select all
if doFolderSave then -- save small bitmap to file
...
end
Code: Select all
if doFolderSave and not c == " " then -- save small bitmap to file
...
end
Code: Select all
if doFolderSave and c ~= " " then -- save small bitmap to file
...
end
anyway im pretty busy lately but i'll upload the change... um... soon. But now that you know what the problem is, you *could* fix it yourself. *cough*line157*cough*.
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Re: ZDoom Font Generator
updated (0.2.4):
* STCFN* save bug fixed
* User- configurable character templates
* Load / save character sets
* Added "zoom" feature
* Fixed palette when exporting bigfont
http://doomfontgen.sf.net/
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not tested in windows, be sure to let me know about bugs
* STCFN* save bug fixed
* User- configurable character templates
* Load / save character sets
* Added "zoom" feature
* Fixed palette when exporting bigfont
http://doomfontgen.sf.net/
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not tested in windows, be sure to let me know about bugs
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Re: ZDoom Font Generator [updated to 0.2.5 - page 5]
Updated. Imagetool is now integrated, lots of stuff fixed.
http://doomfontgen.sf.net/
edit: not tested on windows, let me know how it goes!
http://doomfontgen.sf.net/
edit: not tested on windows, let me know how it goes!
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Re: ZDoom Font Generator [updated to 0.2.5 - page 5]
I'll be busy for the next few days but I'll be sure to test the latest version whenever I get the chance to!
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Re: ZDoom Font Generator [updated to 0.2.5 - page 5]
Nash wrote:I'll be busy for the next few days but I'll be sure to test the latest version whenever I get the chance to!
Thanks, prickly green buddy, I appreciate your interest in this. This will probably be one of the last releases except for stuff like bug fixes, documentation, etc. The main reason I wrote this was to get some experience with the Lua language (I like learning new languages) and I feel like I have a fairly decent handle on it now, so I think it is almost time to move on...
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Re: ZDoom Font Generator [updated to 0.2.6]
New version available - 0.2.6. This one has rather extensive documentation (available from the Help menu) and a few other goodies.
* Conversion tools
* Documentation
* Bug fixes
link - http://doomfontgen.sf.net/
* Conversion tools
* Documentation
* Bug fixes
link - http://doomfontgen.sf.net/
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Re: ZDoom Font Generator [updated to 0.2.6]
Excellent, downloading right now.
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Re: ZDoom Font Generator [updated - 0.2.7]
bagheadspidey, we all love your program! Just because we don't say anything, doesn't mean we don't use it! So no emo posts about people not caring about your program, okay!?
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Re: ZDoom Font Generator [updated - 0.2.7]
heheh I wasn't trying to be dramatic in that other thread, was just commenting on the fact that there had been severe bugs and nobody had noticed including myself, so I thought maybe nobody was using it...
lol emo ;p
lol emo ;p
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Re: ZDoom Font Generator [updated - 0.2.7]
Well, I found a couple of bugs.
THe first one is where I try to save a file as a .lmp, and it says "can't open file \s3fc.h.pcx' (error 5: access is denied.)". Also, whenever I try converting from an image to a .lmp file, I get the attached error.
THe first one is where I try to save a file as a .lmp, and it says "can't open file \s3fc.h.pcx' (error 5: access is denied.)". Also, whenever I try converting from an image to a .lmp file, I get the attached error.
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