[DoomCRAP] ZDoom Font Generator

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Nash
 
 
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Post by Nash »

(Remember to test it in Windows. ;P)
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bagheadspidey
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Post by bagheadspidey »

ack, i screwed it up with an untested last minute change. Its funny, someone was having a discussion here just recently about the same type of mistake.

heres what I had before -

Code: Select all

if doFolderSave then	-- save small bitmap to file 
	...
end
but at the last minute, in order to speed things up by skipping redundant saves of space characters, i added

Code: Select all

if doFolderSave and not c == " " then	-- save small bitmap to file 
	...
end
which of course should have been

Code: Select all

if doFolderSave and c ~= " " then	-- save small bitmap to file 
	...
end
btw, lua's not-equal-to operator is ~=


anyway im pretty busy lately but i'll upload the change... um... soon. But now that you know what the problem is, you *could* fix it yourself. *cough*line157*cough*.
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Nash
 
 
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Post by Nash »

I don't have the libraries needed to compile this.
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bagheadspidey
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Post by bagheadspidey »

Nash wrote:I don't have the libraries needed to compile this.
It's interpreted, not compiled. Meaning, just change the .lua file in scripts/ and run the batch file again. No compilation necessary.

Sorry I can't do this right away, Real Life has been rather intrusive to my slacking lately...
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Nash
 
 
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Post by Nash »

Okay, thanks. That was pretty easy.
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bagheadspidey
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Re: ZDoom Font Generator

Post by bagheadspidey »

updated (0.2.4):

* STCFN* save bug fixed
* User- configurable character templates
* Load / save character sets
* Added "zoom" feature
* Fixed palette when exporting bigfont

http://doomfontgen.sf.net/

---

not tested in windows, be sure to let me know about bugs ;)
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bagheadspidey
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Re: ZDoom Font Generator [updated to 0.2.5 - page 5]

Post by bagheadspidey »

Updated. Imagetool is now integrated, lots of stuff fixed.

http://doomfontgen.sf.net/

edit: not tested on windows, let me know how it goes!
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Nash
 
 
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Re: ZDoom Font Generator [updated to 0.2.5 - page 5]

Post by Nash »

I'll be busy for the next few days but I'll be sure to test the latest version whenever I get the chance to!
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bagheadspidey
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Re: ZDoom Font Generator [updated to 0.2.5 - page 5]

Post by bagheadspidey »

Nash wrote:I'll be busy for the next few days but I'll be sure to test the latest version whenever I get the chance to!

Thanks, prickly green buddy, I appreciate your interest in this. This will probably be one of the last releases except for stuff like bug fixes, documentation, etc. The main reason I wrote this was to get some experience with the Lua language (I like learning new languages) and I feel like I have a fairly decent handle on it now, so I think it is almost time to move on...
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bagheadspidey
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Re: ZDoom Font Generator [updated to 0.2.6]

Post by bagheadspidey »

New version available - 0.2.6. This one has rather extensive documentation (available from the Help menu) and a few other goodies.

* Conversion tools
* Documentation
* Bug fixes

link - http://doomfontgen.sf.net/
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wildweasel
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Re: ZDoom Font Generator [updated to 0.2.6]

Post by wildweasel »

Excellent, downloading right now.
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bagheadspidey
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Re: ZDoom Font Generator [updated - 0.2.7]

Post by bagheadspidey »

Major bugfix update. Please report any new bugs found.

http://doomfontgen.sf.net/
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Nash
 
 
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Re: ZDoom Font Generator [updated - 0.2.7]

Post by Nash »

bagheadspidey, we all love your program! Just because we don't say anything, doesn't mean we don't use it! So no emo posts about people not caring about your program, okay!?
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bagheadspidey
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Re: ZDoom Font Generator [updated - 0.2.7]

Post by bagheadspidey »

heheh I wasn't trying to be dramatic in that other thread, was just commenting on the fact that there had been severe bugs and nobody had noticed including myself, so I thought maybe nobody was using it...

lol emo ;p
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MidoriMan
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Re: ZDoom Font Generator [updated - 0.2.7]

Post by MidoriMan »

Well, I found a couple of bugs.

THe first one is where I try to save a file as a .lmp, and it says "can't open file \s3fc.h.pcx' (error 5: access is denied.)". Also, whenever I try converting from an image to a .lmp file, I get the attached error.
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