
WHAT IS THIS I DON'T EVEN
Spoiler:
DoomRater wrote:You know, one of the biggest problems with the Doom arms that we've hacked together into the resources is that they're not really that accurate either. Color matching is particularly hard so I was ecstatic to get it as close as I did right there.
Time to bust out my old friend CLONE BRUSH. And of course adding a tad bit of noise back into it so it's harder to see the blur...
Which would be an issue if this were actually a pump shotgun - as it stands, this appears to be an edit of Nmn's over-under break action shotgun. (Fun fact: that weapon was originally designed in the Powerslave palette for a long-abandoned mini-TC of mine.)Sergeant Railgun wrote:err... that hand appears to be waaaaay out of sync with the shotgun pump. the hand appears to be higher than it supposed to be
DoomRater wrote:That's.. about where it was on the original hand. I suppose I could try to correct it if the other hands show that they were lower....
And a quick look says they were. Now to stop back-to-back posting and start working on them.
Spoiler:
You've never played Mega Man 1, have you?Blade3327 wrote:The sinister villain is a giant crane? The pixelation makes it hard to see what's what!
You sick son of a bitch.Cutmanmike wrote:Even the most sinister villains in the entire series will make it into the mod...
*Falling Gutsman Lifts*