I liked it better without arms.Gez wrote:
The WIP Thread
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Re: WHAT THE HELL are you working on
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Re: WHAT THE HELL are you working on
Then there would be no point in him doing this in the first place.ProjectAngel wrote:I liked it better without arms.Gez wrote:

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Re: WHAT THE HELL are you working on
W/e i'll do it the simple way...

just credit blah blah you know
<3 u z
anything i post here is a resource for ya'll like always 
just credit blah blah you know
<3 u z
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Re: WHAT THE HELL are you working on
I'm learnin' myself some photoshop! 
I don't have anything to show for it at the moment though

I don't have anything to show for it at the moment though

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Re: WHAT THE HELL are you working on
One reason why the scope looks off is because your Shading's orientation doesn't match the scope's own orientation. The light highlighted area should be parallel to the scope; going to the same vanishing point. In your case it doesn't. Some back lighting will also help.przndoom wrote:gentlemen. ( and maidens)
I give you, Trail number 4.
Now I have 2 more different ways on mind if this belongs into failtronic disposal.
Top: my base of the scope
Bottom: small edit of that base.
*edit* i see the top side of the grey area...yea needs a bit trip there

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Re: WHAT THE HELL are you working on
Another picture of something:


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Re: WHAT THE HELL are you working on
I'm considering opening a thread in Editing on creative weapons problems. It involves participants thinking outside the box to solve a couple of problems and hopefully expand and increase their DECORATE repertoire. Who would be interested in such a thread?
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Re: WHAT THE HELL are you working on
Eriance wrote:
One reason why the scope looks off is because your Shading's orientation doesn't match the scope's own orientation. The light highlighted area should be parallel to the scope; going to the same vanishing point. In your case it doesn't. Some back lighting will also help.
....
wow, i did not see that.
Thanks your teh best!
k STOP...Gimp time!
DoomRater wrote:I'm considering opening a thread in Editing on creative weapons problems. It involves participants thinking outside the box to solve a couple of problems and hopefully expand and increase their DECORATE repertoire. Who would be interested in such a thread?
sure, like a functional gravity gun?
I have 1 idea that seems simple but, more wishful thinking

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Re: WHAT THE HELL are you working on
Nah, I mean creative stuff like "build a weapon compatible with the Tome of Power without using sisterweapon".
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Re: WHAT THE HELL are you working on
If I had more time on my hands, I'd be interested in such a thread, DoomRater. That'd allow me to catch up to all the newer features and it'd be a fun side-thing to do.
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Re: WHAT THE HELL are you working on
A_JumpIfInventory quickly springs to mind.DoomRater wrote:Nah, I mean creative stuff like "build a weapon compatible with the Tome of Power without using sisterweapon".

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Re: WHAT THE HELL are you working on
I might be interested. I came up with a cool shotgun idea. Yup another shotgun. Can't have too many of those.
Or can we?
Or can we?
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Re: WHAT THE HELL are you working on
gravity using telport , so you move it ...it goes up!
first fire the target has to be in range and must be get hit with point A and hold it rapid point b.
(inspired from hidenseek.wad )
yeah i havnt tryed it...push is easy lol just the pull thing needs to be done!
and XIm
too many?? theirs no such thing!
first fire the target has to be in range and must be get hit with point A and hold it rapid point b.
(inspired from hidenseek.wad )
yeah i havnt tryed it...push is easy lol just the pull thing needs to be done!
and XIm
too many?? theirs no such thing!

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Re: WHAT THE HELL are you working on
That sounds like it could be fun, doomrater. Like you said, it could help people brush up on their skills, and maybe some budding DECORATE users can learn from what others make.
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Re: WHAT THE HELL are you working on
Lol, boredom.
I'm going to have to finish some sprites today.