Some video of my newly functional Statusbar w Leveling system for HXDD.
The WIP Thread
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Re: The WIP Thread
[img]https://i.imgur.com/EQpaeoP.png[/img]
Made this a while ago, but this is a little attempt at reinterpreting the 0.4 alpha medikit. Feel free to use, no credit requested. Also, it would appear I don't remember how to properly use img tags!
Made this a while ago, but this is a little attempt at reinterpreting the 0.4 alpha medikit. Feel free to use, no credit requested. Also, it would appear I don't remember how to properly use img tags!
Last edited by Enigma on Fri Jun 16, 2023 9:16 pm, edited 1 time in total.
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Re: The WIP Thread
After a bunch of years, finally i'm about to release version 1.0 of Titan.
Showcasing some of its features on a new trailer.
Showcasing some of its features on a new trailer.
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Re: The WIP Thread
Good to see ya too!DoomKrakken wrote: ↑Thu Jul 06, 2023 5:12 pm Yo, I had no idea you were on the forums, and for so long too...
Good to see you, man.![]()
Ye, I've been for quite a while, but almost never posted because of language barrier.
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Re: The WIP Thread
Biohazard: undead nightmare v 1.5 global update open beta
viewtopic.php?p=1242817
viewtopic.php?p=1242817
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Re: The WIP Thread
Been working furiously on my Hell Hath No Fury project again. I finally finished refactoring and overhauling most of my assets and can finally turn my attention back to mapping. Currently working on updating my existing maps to use my new assets as well as adding a few new areas and polish. When I'm done, I'll be able to get back to making new maps for the first time in 2 years. 











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Re: The WIP Thread
Currently trying to make levels for some of my mod's.
A new level for Doosk: Corrupted cult (based on qc's corrupted keep)
There's another level, but it's still in progress (blockmap stage, no textures yet)
A new level for Doosk: Corrupted cult (based on qc's corrupted keep)
There's another level, but it's still in progress (blockmap stage, no textures yet)