Thanks for the explanation, is there already a documentation about the new udmf properties somewhere?dpJudas wrote:UDMF properties on lines, sectors and things create light sources and then the zdray tool generates the lightmap. The data is added to the wad as a new lump, next to the bsp nodes also generated by zdray.Tormentor667 wrote:How does this work in General? Where does the lightmap get its light sources from?
The WIP Thread
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Re: The WIP Thread
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Re: The WIP Thread
The link I gave to zdray describes the properties. Essentially you specify a light distance + color on a line, sector or thing and then the tool will emit light from it. Lines and sectors become area lights, while the things become either a point or spot light.
Note that if you want to play with this, you need a build of GZDoom from the lightmaps branch. The nightly builds will not render them currently.
Note that if you want to play with this, you need a build of GZDoom from the lightmaps branch. The nightly builds will not render them currently.
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Re: The WIP Thread
Thanks 

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Re: The WIP Thread
What exactly are lightinnerangle and lightouterangle, and does their sum need to be360°?dpJudas wrote:The link I gave to zdray describes the properties. Essentially you specify a light distance + color on a line, sector or thing and then the tool will emit light from it. Lines and sectors become area lights, while the things become either a point or spot light.
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Re: The WIP Thread
They are the inner and outer spotlight angles. Inner is the angle where lights begin to fade out and outer angle is when it is fully faded. Both default to 180, which means nothing is faded (they are point lights).
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Re: The WIP Thread
Okay, so if we want a 60° cone of stark light, we need to set the angles to 30, right?
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Re: The WIP Thread
That's a lotta shells
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Re: The WIP Thread
We are the SHOTGURG. Resistance is Surely Shelltile.
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Re: The WIP Thread
Please drop the greengrocer's apostrophe. Unless you have an item called "Of Ortheon" that belongs to someone named Dungeon.
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Re: The WIP Thread
Nice catch.Gez wrote:Please drop the greengrocer's apostrophe. Unless you have an item called "Of Ortheon" that belongs to someone named Dungeon.

Its been corrected now
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Re: The WIP Thread
I shouldn't be showing this up so soon, but i am also taking a dive on a mix between guns and magic:

It's very simple, really. You have some guns and some amulets that grant you magic powers. I think it needs some more polishment before an actual release.

It's very simple, really. You have some guns and some amulets that grant you magic powers. I think it needs some more polishment before an actual release.
Last edited by Dr_Cosmobyte on Sun Nov 11, 2018 3:40 pm, edited 1 time in total.
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Re: The WIP Thread
will there be a rocket launcher weapon or just only 3 weapons?