Brutal-styled black gloves, that's what I meant.Carbine Dioxide wrote:I see that 8 ball now.
Don't know what you mean by black gloves, cause it looked like Br00tl Guy's gloves in the video. Do you want his or just complete black gloves?
The WIP Thread
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Re: The WIP Thread
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Re: The WIP Thread
yes, white resembles the color of the clouds, it is absolutely fine! nice work!MaxED wrote:White is fine too
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Re: The WIP Thread
I wouldn't have been able to resist using "Time in real-time" as the subtitle
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Re: The WIP Thread
Spoiler:
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Re: The WIP Thread
Galaxy: that's really cool looking. The faceted surfaces remind me of early MSDOS flight sims!
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Re: The WIP Thread
Since Weasel was so kind as to let me use some of his sprites from Nazis! in Doomvengers, I've taken time to revamp them some. His legs, feet, and shoulders were sometimes weirdly shaped in certain frames so I've altered them to be more consistent (and for his pants to fit him better!). I also went in and messed with the shading on the pants to make them have a rougher texture so they look more like denim. Also reduced him to one gun and replaced the gun and gunflash with something a little nicer (from the Strife-based pistol zombie sprites). Then, just because I've spent far too much time characterizing the Doomvengers, I gave him gray hair at the temples to show that he's an older fella. Overall, I'm pretty darn happy with things and will release all these sprites (with and without grey hair) to my resource thread when I'm ready to release the next Doomvengers version (which won't be an eternity, I promise!), though I'm certain I'll keep tweaking things in the future.
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Re: The WIP Thread
to be honest, he would be nicer if he wields gun higher. because you know, that looks cool and makes it at least accurate.
EDIT: long time ago, i was thinking about making my mod featuring netronians' weapons and units. and here's what i got.
the progression is very slow.
EDIT: long time ago, i was thinking about making my mod featuring netronians' weapons and units. and here's what i got.
the progression is very slow.
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Re: The WIP Thread
That was how the sprites started, but it's been an idea to shift his aim up at some point when I'm not completely lazy. Actually, I'm bored at work, so:Captain J wrote:to be honest, he would be nicer if he wields gun higher. because you know, that looks cool and makes it at least accurate.
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Re: The WIP Thread
Hey, that's not so bad! Feel free to submit those as a pull request to the project when they're ready, I'll gladly reintegrate them into the actual project.
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Re: The WIP Thread
Thanks! Heh, yeah only the nose is textured so far. The rest of the meshes just have a basic colored material on them right now.Nash wrote:Galaxy: that's really cool looking. The faceted surfaces remind me of early MSDOS flight sims!
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Re: The WIP Thread
Alright, when I get home and can take out the backgrounds and offsets I'll try to remember to do that. Because the renovation of the sprites is already done, and I just did the arm-raised sprites here at work!wildweasel wrote:Hey, that's not so bad! Feel free to submit those as a pull request to the project when they're ready, I'll gladly reintegrate them into the actual project.
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Re: The WIP Thread
Finally got off my butt and finished one part of a spriting project I've been dragging my feet on. I'd show you guys, but it's A SURPRISE. Ugh, so much more work to do, haha. Anyway, getting bored enough at work helps me be productive, so that's cool.
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Re: The WIP Thread
An anti-demon anti-air aerial automaton, i see.PillowBlaster wrote:ibelieveicanflyyyyyy